Cleanup: spelling in comments

This commit is contained in:
2023-02-15 13:11:14 +11:00
parent 00a7344f27
commit 8d35b28f2a
5 changed files with 12 additions and 11 deletions

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@@ -256,7 +256,7 @@ class GPUCodegen {
ListBase ubo_inputs_ = {nullptr, nullptr};
GPUInput *cryptomatte_input_ = nullptr;
/** Cache paramters for complexity heuristic. */
/** Cache parameters for complexity heuristic. */
uint nodes_total_ = 0;
uint textures_total_ = 0;
uint uniforms_total_ = 0;
@@ -477,7 +477,7 @@ void GPUCodegen::generate_library()
GPUCodegenCreateInfo &info = *create_info;
void *value;
/* Iterate over libraries. We need to keep this struct intact incase
/* Iterate over libraries. We need to keep this struct intact in case
* it is required for the optimization pass. */
GHashIterator *ihash = BLI_ghashIterator_new((GHash *)graph.used_libraries);
while (!BLI_ghashIterator_done(ihash)) {
@@ -721,7 +721,7 @@ GPUPass *GPU_generate_pass(GPUMaterial *material,
/** Cache lookup: Reuse shaders already compiled.
* NOTE: We only perform cache look-up for non-optimized shader
* graphs, as baked constant data amongst other optimizations will generate too many
* graphs, as baked constant data among other optimizations will generate too many
* shader source permutations, with minimal re-usability. */
pass_hash = gpu_pass_cache_lookup(codegen.hash_get());
@@ -777,7 +777,7 @@ GPUPass *GPU_generate_pass(GPUMaterial *material,
pass->compiled = false;
/* Only flag pass optimization hint if this is the first generated pass for a material.
* Optimized passes cannot be optimized further, even if the heuristic is still not
* favourable. */
* favorable. */
pass->should_optimize = (!optimize_graph) && codegen.should_optimize_heuristic();
codegen.create_info = nullptr;