Added more dependencies to softbody, for correct recalc

For example; subsurfed softbody after play anim (ALT+A) didn't get
cleared correctly. Darn where_is_object stuff!
This commit is contained in:
2005-04-03 16:57:16 +00:00
parent ec577aafaa
commit 8d92e6ced2
5 changed files with 19 additions and 4 deletions

View File

@@ -1277,7 +1277,7 @@ void where_is_object_time(Object *ob, float ctime)
/* new version: correct parent+vertexparent and track+parent */
/* this one only calculates direct attached parent and track */
/* hij is sneller, maar moet wel de timeoffs in de gaten houden */
/* is faster, but should keep track of timeoffs */
if(ob==0) return;