- added mesh_get_texspace (should be used instead of direct access)

which calculates texspace on demand if need be.
 - removed almost all calls to tex_space_mesh

There may be a few corner cases where this goes wrong (meshes with vertex
keys) but these should get ironed out by coming modifier system.
This commit is contained in:
2005-07-14 21:57:18 +00:00
parent 0b89046790
commit 8da29921ba
12 changed files with 80 additions and 120 deletions

View File

@@ -305,7 +305,6 @@ vertex coordinatess.\n";
void mesh_update( Mesh * mesh )
{
edge_drawflags_mesh( mesh );
tex_space_mesh( mesh );
}
/*****************************/