BGE Docs: Moving the BL_ArmatureConstraint constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are.
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@@ -991,3 +991,88 @@ Blender Material
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.. data:: BL_SRC_ALPHA_SATURATE
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.. data:: BL_SRC_COLOR
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.. data:: BL_ZERO
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----------------
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Armature Constraint
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----------------
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.. _armatureconstraint-constants-type:
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See :class:`bge.types.BL_ArmatureConstraint.type`
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.. data:: CONSTRAINT_TYPE_TRACKTO
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.. data:: CONSTRAINT_TYPE_KINEMATIC
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.. data:: CONSTRAINT_TYPE_ROTLIKE
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.. data:: CONSTRAINT_TYPE_LOCLIKE
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.. data:: CONSTRAINT_TYPE_MINMAX
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.. data:: CONSTRAINT_TYPE_SIZELIKE
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.. data:: CONSTRAINT_TYPE_LOCKTRACK
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.. data:: CONSTRAINT_TYPE_STRETCHTO
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.. data:: CONSTRAINT_TYPE_CLAMPTO
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.. data:: CONSTRAINT_TYPE_TRANSFORM
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.. data:: CONSTRAINT_TYPE_DISTLIMIT
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.. _armatureconstraint-constants-ik-type:
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See :class:`bge.types.BL_ArmatureConstraint.ik_type`
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.. data:: CONSTRAINT_IK_COPYPOSE
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constraint is trying to match the position and eventually the rotation of the target.
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:value: 0
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.. data:: CONSTRAINT_IK_DISTANCE
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Constraint is maintaining a certain distance to target subject to ik_mode
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:value: 1
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.. _armatureconstraint-constants-ik-flag:
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See :class:`bge.types.BL_ArmatureConstraint.ik_flag`
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.. data:: CONSTRAINT_IK_FLAG_TIP
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Set when the constraint operates on the head of the bone and not the tail
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:value: 1
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.. data:: CONSTRAINT_IK_FLAG_ROT
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Set when the constraint tries to match the orientation of the target
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:value: 2
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.. data:: CONSTRAINT_IK_FLAG_STRETCH
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Set when the armature is allowed to stretch (only the bones with stretch factor > 0.0)
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:value: 16
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.. data:: CONSTRAINT_IK_FLAG_POS
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Set when the constraint tries to match the position of the target.
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:value: 32
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.. _armatureconstraint-constants-ik-mode:
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See :class:`bge.types.BL_ArmatureConstraint.ik_mode`
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.. data:: CONSTRAINT_IK_MODE_INSIDE
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The constraint tries to keep the bone within ik_dist of target
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:value: 0
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.. data:: CONSTRAINT_IK_MODE_OUTSIDE
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The constraint tries to keep the bone outside ik_dist of the target
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:value: 1
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.. data:: CONSTRAINT_IK_MODE_ONSURFACE
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The constraint tries to keep the bone exactly at ik_dist of the target.
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:value: 2
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@@ -4694,87 +4694,6 @@ Types
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Not all armature constraints are supported in the GE.
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.. _armatureconstraint-constants-type:
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Constants related to :data:`type`
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.. data:: CONSTRAINT_TYPE_TRACKTO
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.. data:: CONSTRAINT_TYPE_KINEMATIC
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.. data:: CONSTRAINT_TYPE_ROTLIKE
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.. data:: CONSTRAINT_TYPE_LOCLIKE
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.. data:: CONSTRAINT_TYPE_MINMAX
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.. data:: CONSTRAINT_TYPE_SIZELIKE
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.. data:: CONSTRAINT_TYPE_LOCKTRACK
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.. data:: CONSTRAINT_TYPE_STRETCHTO
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.. data:: CONSTRAINT_TYPE_CLAMPTO
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.. data:: CONSTRAINT_TYPE_TRANSFORM
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.. data:: CONSTRAINT_TYPE_DISTLIMIT
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.. _armatureconstraint-constants-ik-type:
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Constants related to :data:`ik_type`
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.. data:: CONSTRAINT_IK_COPYPOSE
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constraint is trying to match the position and eventually the rotation of the target.
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:value: 0
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.. data:: CONSTRAINT_IK_DISTANCE
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Constraint is maintaining a certain distance to target subject to ik_mode
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:value: 1
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.. _armatureconstraint-constants-ik-flag:
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Constants related to :data:`ik_flag`
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.. data:: CONSTRAINT_IK_FLAG_TIP
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Set when the constraint operates on the head of the bone and not the tail
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:value: 1
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.. data:: CONSTRAINT_IK_FLAG_ROT
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Set when the constraint tries to match the orientation of the target
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:value: 2
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.. data:: CONSTRAINT_IK_FLAG_STRETCH
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Set when the armature is allowed to stretch (only the bones with stretch factor > 0.0)
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:value: 16
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.. data:: CONSTRAINT_IK_FLAG_POS
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Set when the constraint tries to match the position of the target.
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:value: 32
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.. _armatureconstraint-constants-ik-mode:
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Constants related to :data:`ik_mode`
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.. data:: CONSTRAINT_IK_MODE_INSIDE
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The constraint tries to keep the bone within ik_dist of target
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:value: 0
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.. data:: CONSTRAINT_IK_MODE_OUTSIDE
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The constraint tries to keep the bone outside ik_dist of the target
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:value: 1
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.. data:: CONSTRAINT_IK_MODE_ONSURFACE
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The constraint tries to keep the bone exactly at ik_dist of the target.
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:value: 2
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.. attribute:: type
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