Change to text3d: When back or front is enabled, the bevel rim on the other side is not created anymore, just as the back/front filling faces are not created when disabled.
when both are off the behavior is unchanged. This is needed when rendering alpha text so its possible to have a single layer of faces but use the bevel option to make text thicker. adding a rim on the back when back is disabled also doesnt make much sense IMHO. minor python edits too.
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@@ -68,7 +68,7 @@ def get_console(console_id):
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stderr = io.StringIO()
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else:
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namespace = {'__builtins__': __builtins__, 'bpy': bpy}
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console = InteractiveConsole(namespace)
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console = InteractiveConsole(locals=namespace, filename="<blender_console>")
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import io
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stdout = io.StringIO()
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