Change to text3d: When back or front is enabled, the bevel rim on the other side is not created anymore, just as the back/front filling faces are not created when disabled.

when both are off the behavior is unchanged.

This is needed when rendering alpha text so its possible to have a single layer of faces but use the bevel option to make text thicker.
adding a rim on the back when back is disabled also doesnt make much sense IMHO.

minor python edits too.
This commit is contained in:
2010-07-14 17:47:58 +00:00
parent fe958e647f
commit 8e3a9634a3
4 changed files with 56 additions and 50 deletions

View File

@@ -68,7 +68,7 @@ def get_console(console_id):
stderr = io.StringIO()
else:
namespace = {'__builtins__': __builtins__, 'bpy': bpy}
console = InteractiveConsole(namespace)
console = InteractiveConsole(locals=namespace, filename="<blender_console>")
import io
stdout = io.StringIO()