split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.

no functional changes.
This commit is contained in:
2011-01-07 18:36:47 +00:00
parent a601fd8893
commit 8f21a43535
454 changed files with 1054 additions and 512 deletions

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@@ -46,10 +46,11 @@
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
#include "BLI_math.h"
#include "BKE_anim.h"
#include "BKE_animsys.h"
@@ -2477,7 +2478,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
float orco[3], ornor[3], hairmat[4][4], t, dvec[3], off1[4][3], off2[4][3];
float length, max_length = 1.0f, cur_length = 0.0f;
float eff_length, eff_vec[3], weight[4];
int k, cpa_num, maxw=0;
int k, cpa_num;
short cpa_from;
if(!pcache)
@@ -2749,7 +2750,6 @@ static void *exec_child_path_cache(void *data)
void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupdate)
{
ParticleSettings *part = sim->psys->part;
ParticleThread *pthreads;
ParticleThreadContext *ctx;
ParticleCacheKey **cache;