split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
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@@ -46,6 +46,7 @@
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#include "BLI_dynstr.h" /*for WM_operator_pystring */
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#include "BLI_editVert.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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@@ -54,6 +55,7 @@
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#include "BKE_modifier.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_array_mallocn.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h" /* for paint cursor */
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