split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.

no functional changes.
This commit is contained in:
2011-01-07 18:36:47 +00:00
parent a601fd8893
commit 8f21a43535
454 changed files with 1054 additions and 512 deletions

View File

@@ -40,6 +40,10 @@
#include "DNA_scene_types.h"
#include "DNA_world_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_anim.h"
#include "BKE_colortools.h"
#include "BKE_DerivedMesh.h"
@@ -50,9 +54,6 @@
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "GPU_extensions.h"
#include "GPU_material.h"