Add Object Tool: rename keymap, expose in keymap editor
Make the name follow the convention of other View3D keymaps.
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@@ -118,6 +118,7 @@ _km_hierarchy = [
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('Object Non-modal', 'EMPTY', 'WINDOW', []), # mode change
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('View3D Placement Modal', 'EMPTY', 'WINDOW', []),
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('View3D Walk Modal', 'EMPTY', 'WINDOW', []),
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('View3D Fly Modal', 'EMPTY', 'WINDOW', []),
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('View3D Rotate Modal', 'EMPTY', 'WINDOW', []),
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