Functions: use new is-equal and hash function of CPPType
This commit is contained in:
@@ -14,10 +14,8 @@
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
|
||||
#include "FN_cpp_types.hh"
|
||||
#include "FN_multi_function_builder.hh"
|
||||
|
||||
#include "BLI_float3.hh"
|
||||
#include "BLI_hash.hh"
|
||||
|
||||
namespace blender::fn {
|
||||
@@ -41,31 +39,7 @@ void CustomMF_GenericConstant::call(IndexMask mask,
|
||||
|
||||
uint CustomMF_GenericConstant::hash() const
|
||||
{
|
||||
if (type_ == CPPType_float3) {
|
||||
return DefaultHash<float3>{}(*(float3 *)value_);
|
||||
}
|
||||
if (type_ == CPPType_int32) {
|
||||
return DefaultHash<int32_t>{}(*(int32_t *)value_);
|
||||
}
|
||||
if (type_ == CPPType_float) {
|
||||
return DefaultHash<float>{}(*(float *)value_);
|
||||
}
|
||||
return MultiFunction::hash();
|
||||
}
|
||||
|
||||
/* This should be moved into CPPType. */
|
||||
bool generic_values_are_equal(const CPPType &type, const void *a, const void *b)
|
||||
{
|
||||
if (type == CPPType_float3) {
|
||||
return *(float3 *)a == *(float3 *)b;
|
||||
}
|
||||
if (type == CPPType_int32) {
|
||||
return *(int *)a == *(int *)b;
|
||||
}
|
||||
if (type == CPPType_float) {
|
||||
return *(float *)a == *(float *)b;
|
||||
}
|
||||
return false;
|
||||
return type_.hash(value_);
|
||||
}
|
||||
|
||||
bool CustomMF_GenericConstant::equals(const MultiFunction &other) const
|
||||
@@ -77,7 +51,7 @@ bool CustomMF_GenericConstant::equals(const MultiFunction &other) const
|
||||
if (type_ != _other->type_) {
|
||||
return false;
|
||||
}
|
||||
return generic_values_are_equal(type_, value_, _other->value_);
|
||||
return type_.is_equal(value_, _other->value_);
|
||||
}
|
||||
|
||||
static std::string gspan_to_string(GSpan array)
|
||||
|
||||
Reference in New Issue
Block a user