Merge with trunk r37475.

This commit is contained in:
2011-06-14 12:06:21 +00:00
238 changed files with 5255 additions and 1780 deletions

View File

@@ -37,6 +37,11 @@ def is_dict(obj):
return hasattr(obj, 'keys') and hasattr(getattr(obj, 'keys'), '__call__')
def is_struct_seq(obj):
"""Returns whether obj is a structured sequence subclass: sys.float_info"""
return isinstance(obj, tuple) and hasattr(obj, 'n_fields')
def complete_names(word, namespace):
"""Complete variable names or attributes
@@ -174,7 +179,7 @@ def complete(word, namespace, private=True):
if type(obj) in (bool, float, int, str):
return []
# an extra char '[', '(' or '.' will be added
if hasattr(obj, '__getitem__'):
if hasattr(obj, '__getitem__') and not is_struct_seq(obj):
# list or dictionary
matches = complete_indices(word, namespace, obj)
elif hasattr(obj, '__call__'):

View File

@@ -120,15 +120,25 @@ def expand(line, cursor, namespace, private=True):
from . import complete_calltip
matches, word, scrollback = complete_calltip.complete(line,
cursor, namespace)
prefix = os.path.commonprefix(matches)[len(word):]
no_calltip = False
else:
matches, word = complete(line, cursor, namespace, private)
prefix = os.path.commonprefix(matches)[len(word):]
if len(matches) == 1:
scrollback = ''
else:
scrollback = ' '.join([m.split('.')[-1] for m in matches])
# causes blender bug [#27495] since string keys may contain '.'
# scrollback = ' '.join([m.split('.')[-1] for m in matches])
word_prefix = word + prefix
scrollback = ' '.join(
[m[len(word_prefix):]
if (word_prefix and m.startswith(word_prefix))
else m.split('.')[-1]
for m in matches])
no_calltip = True
prefix = os.path.commonprefix(matches)[len(word):]
if prefix:
line = line[:cursor] + prefix + line[cursor:]
cursor += len(prefix)

View File

@@ -80,7 +80,7 @@ def get_console(console_id):
if console_data:
console, stdout, stderr = console_data
# XXX, bug in python 3.1.2 ? (worked in 3.1.1)
# XXX, bug in python 3.1.2, 3.2 ? (worked in 3.1.1)
# seems there is no way to clear StringIO objects for writing, have to make new ones each time.
import io
stdout = io.StringIO()

View File

@@ -22,10 +22,9 @@ from mathutils import Vector
import bpy
from bpy.props import BoolProperty, EnumProperty, IntProperty, FloatProperty, FloatVectorProperty
class MakeFur(bpy.types.Operator):
bl_idname = "object.make_fur"
bl_label = "Make Fur"
class QuickFur(bpy.types.Operator):
bl_idname = "object.quick_fur"
bl_label = "Quick Fur"
bl_options = {'REGISTER', 'UNDO'}
density = EnumProperty(items=(
@@ -79,6 +78,155 @@ class MakeFur(bpy.types.Operator):
return {'FINISHED'}
class QuickExplode(bpy.types.Operator):
bl_idname = "object.quick_explode"
bl_label = "Quick Explode"
bl_options = {'REGISTER', 'UNDO'}
style = EnumProperty(items=(
('EXPLODE', "Explode", ""),
('BLEND', "Blend", "")),
name="Explode Style",
description="",
default='EXPLODE')
amount = IntProperty(name="Amount of pieces",
default=100, min=2, max=10000, soft_min=2, soft_max=10000)
duration = IntProperty(name="Duration",
default=50, min=1, max=10000, soft_min=1, soft_max=10000)
start_frame = IntProperty(name="Start Frame",
default=1, min=1, max=10000, soft_min=1, soft_max=10000)
end_frame = IntProperty(name="End Frame",
default=10, min=1, max=10000, soft_min=1, soft_max=10000)
velocity = FloatProperty(name="Outwards Velocity",
default=1, min=0, max=1000, soft_min=0, soft_max=10)
fade = BoolProperty(name="Fade",
description="Fade the pieces over time.",
default=True)
invert_order = BoolProperty(name="Invert Order",
description="Blend objects in the opposite direction (only for Blend style explosion).",
default=False)
def execute(self, context):
fake_context = bpy.context.copy()
mesh_objects = [obj for obj in context.selected_objects if obj.type == 'MESH']
if self.style == 'BLEND' and len(mesh_objects) != 2:
self.report({'ERROR'}, "Select two mesh objects.")
return {'CANCELLED'}
elif not mesh_objects:
self.report({'ERROR'}, "Select at least one mesh object.")
return {'CANCELLED'}
for obj in mesh_objects:
if len(obj.particle_systems) > 0:
self.report({'ERROR'}, "Selected object's can't have particle systems.")
return {'CANCELLED'}
if self.fade:
tex = bpy.data.textures.new("Explode fade", 'BLEND')
tex.use_color_ramp = True
if self.style == 'BLEND':
tex.color_ramp.elements[0].position = 0.333
tex.color_ramp.elements[1].position = 0.666
tex.color_ramp.elements[0].color[3] = 1
tex.color_ramp.elements[1].color[3] = 0
if self.style == 'BLEND':
if self.invert_order:
from_obj = mesh_objects[1]
to_obj = mesh_objects[0]
else:
from_obj = mesh_objects[0]
to_obj = mesh_objects[1]
for obj in mesh_objects:
fake_context["object"] = obj
bpy.ops.object.particle_system_add(fake_context)
settings = obj.particle_systems[-1].settings
settings.count = self.amount
settings.frame_start = self.start_frame
settings.frame_end = self.end_frame - self.duration
settings.lifetime = self.duration
settings.normal_factor = self.velocity
settings.render_type = 'NONE'
bpy.ops.object.modifier_add(fake_context, type='EXPLODE')
explode = obj.modifiers[-1]
explode.use_edge_cut = True
if self.fade:
explode.show_dead = False
bpy.ops.mesh.uv_texture_add(fake_context);
uv = obj.data.uv_textures[-1]
uv.name = "Explode fade"
explode.particle_uv = uv.name
if len(obj.material_slots) == 0:
obj.data.materials.append(bpy.data.materials.new("Explode fade"))
mat = obj.data.materials[0]
mat.use_transparency = True
mat.use_transparent_shadows = True
mat.alpha = 0
mat.specular_alpha = 0
tex_slot = mat.texture_slots.add()
tex_slot.texture = tex
tex_slot.texture_coords = 'UV'
tex_slot.uv_layer = uv.name
tex_slot.use_map_alpha = True
if self.style == 'BLEND':
if obj == to_obj:
tex_slot.alpha_factor = -1
elem = tex.color_ramp.elements[1]
elem.color[0] = mat.diffuse_color[0]
elem.color[1] = mat.diffuse_color[1]
elem.color[2] = mat.diffuse_color[2]
else:
elem = tex.color_ramp.elements[0]
elem.color[0] = mat.diffuse_color[0]
elem.color[1] = mat.diffuse_color[1]
elem.color[2] = mat.diffuse_color[2]
else:
tex_slot.use_map_color_diffuse = False
if self.style == 'BLEND':
settings.physics_type = 'KEYED'
settings.use_emit_random = False
settings.rotation_mode = 'NOR'
psys = obj.particle_systems[-1]
fake_context["particle_system"] = obj.particle_systems[-1]
bpy.ops.particle.new_target(fake_context)
bpy.ops.particle.new_target(fake_context)
if obj == from_obj:
psys.targets[1].object = to_obj
else:
psys.targets[0].object = from_obj
settings.normal_factor = -self.velocity
explode.show_unborn = False
explode.show_dead = True
else:
settings.factor_random = self.velocity
settings.angular_velocity_factor = self.velocity/10
return {'FINISHED'}
def obj_bb_minmax(obj, min_co, max_co):
for i in range(0, 8):
@@ -92,9 +240,9 @@ def obj_bb_minmax(obj, min_co, max_co):
max_co[2] = max(bb_vec[2], max_co[2])
class MakeSmoke(bpy.types.Operator):
bl_idname = "object.make_smoke"
bl_label = "Make Smoke"
class QuickSmoke(bpy.types.Operator):
bl_idname = "object.quick_smoke"
bl_label = "Quick Smoke"
bl_options = {'REGISTER', 'UNDO'}
style = EnumProperty(items=(
@@ -201,9 +349,9 @@ class MakeSmoke(bpy.types.Operator):
return {'FINISHED'}
class MakeFluid(bpy.types.Operator):
bl_idname = "object.make_fluid"
bl_label = "Make Fluid"
class QuickFluid(bpy.types.Operator):
bl_idname = "object.quick_fluid"
bl_label = "Quick Fluid"
bl_options = {'REGISTER', 'UNDO'}
style = EnumProperty(items=(
@@ -293,4 +441,4 @@ class MakeFluid(bpy.types.Operator):
if self.start_baking:
bpy.ops.fluid.bake()
return {'FINISHED'}
return {'FINISHED'}

View File

@@ -326,7 +326,7 @@ class AddPresetOperator(AddPresetBase, bpy.types.Operator):
ret = []
for prop_id, prop in operator_rna.properties.items():
if (not prop.is_hidden) and prop_id not in properties_blacklist:
if (not (prop.is_hidden or prop.is_skip_save)) and prop_id not in properties_blacklist:
ret.append("op.%s" % prop_id)
return ret

View File

@@ -106,7 +106,7 @@ class WM_OT_context_set_boolean(bpy.types.Operator):
'''Set a context value.'''
bl_idname = "wm.context_set_boolean"
bl_label = "Context Set Boolean"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = BoolProperty(name="Value",
@@ -119,7 +119,7 @@ class WM_OT_context_set_int(bpy.types.Operator): # same as enum
'''Set a context value.'''
bl_idname = "wm.context_set_int"
bl_label = "Context Set"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = IntProperty(name="Value", description="Assign value", default=0)
@@ -132,7 +132,7 @@ class WM_OT_context_scale_int(bpy.types.Operator):
'''Scale an int context value.'''
bl_idname = "wm.context_scale_int"
bl_label = "Context Set"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = FloatProperty(name="Value", description="Assign value", default=1.0)
@@ -168,7 +168,7 @@ class WM_OT_context_set_float(bpy.types.Operator): # same as enum
'''Set a context value.'''
bl_idname = "wm.context_set_float"
bl_label = "Context Set Float"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = FloatProperty(name="Value",
@@ -182,7 +182,7 @@ class WM_OT_context_set_string(bpy.types.Operator): # same as enum
'''Set a context value.'''
bl_idname = "wm.context_set_string"
bl_label = "Context Set String"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
@@ -195,7 +195,7 @@ class WM_OT_context_set_enum(bpy.types.Operator):
'''Set a context value.'''
bl_idname = "wm.context_set_enum"
bl_label = "Context Set Enum"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
@@ -209,7 +209,7 @@ class WM_OT_context_set_value(bpy.types.Operator):
'''Set a context value.'''
bl_idname = "wm.context_set_value"
bl_label = "Context Set Value"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
@@ -227,7 +227,7 @@ class WM_OT_context_toggle(bpy.types.Operator):
'''Toggle a context value.'''
bl_idname = "wm.context_toggle"
bl_label = "Context Toggle"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
@@ -246,7 +246,7 @@ class WM_OT_context_toggle_enum(bpy.types.Operator):
'''Toggle a context value.'''
bl_idname = "wm.context_toggle_enum"
bl_label = "Context Toggle Values"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value_1 = StringProperty(name="Value", \
@@ -273,7 +273,7 @@ class WM_OT_context_cycle_int(bpy.types.Operator):
'''vertex keys, groups' etc.'''
bl_idname = "wm.context_cycle_int"
bl_label = "Context Int Cycle"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
reverse = rna_reverse_prop
@@ -307,7 +307,7 @@ class WM_OT_context_cycle_enum(bpy.types.Operator):
'''Toggle a context value.'''
bl_idname = "wm.context_cycle_enum"
bl_label = "Context Enum Cycle"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
reverse = rna_reverse_prop
@@ -360,7 +360,7 @@ class WM_OT_context_cycle_array(bpy.types.Operator):
Useful for cycling the active mesh edit mode.'''
bl_idname = "wm.context_cycle_array"
bl_label = "Context Array Cycle"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
reverse = rna_reverse_prop
@@ -406,7 +406,7 @@ class WM_MT_context_menu_enum(bpy.types.Menu):
class WM_OT_context_menu_enum(bpy.types.Operator):
bl_idname = "wm.context_menu_enum"
bl_label = "Context Enum Menu"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
def execute(self, context):
@@ -420,7 +420,7 @@ class WM_OT_context_set_id(bpy.types.Operator):
'''Toggle a context value.'''
bl_idname = "wm.context_set_id"
bl_label = "Set Library ID"
bl_options = {'UNDO'}
bl_options = {'UNDO', 'INTERNAL'}
data_path = rna_path_prop
value = StringProperty(name="Value",
@@ -462,6 +462,7 @@ class WM_OT_context_modal_mouse(bpy.types.Operator):
'''Adjust arbitrary values with mouse input'''
bl_idname = "wm.context_modal_mouse"
bl_label = "Context Modal Mouse"
bl_options = {'INTERNAL'}
data_path_iter = StringProperty(description="The data path relative to the context, must point to an iterable.")
data_path_item = StringProperty(description="The data path from each iterable to the value (int or float)")

View File

@@ -116,6 +116,10 @@ class DATA_PT_shape_curve(CurveButtonsPanel, bpy.types.Panel):
col.label(text="Textures:")
col.prop(curve, "use_uv_as_generated")
col.prop(curve, "use_auto_texspace")
row = layout.row()
row.column().prop(curve, "texspace_location")
row.column().prop(curve, "texspace_size")
class DATA_PT_geometry_curve(CurveButtonsPanel, bpy.types.Panel):

View File

@@ -99,8 +99,9 @@ class DATA_PT_normals(MeshButtonsPanel, bpy.types.Panel):
split.prop(mesh, "show_double_sided")
class DATA_PT_settings(MeshButtonsPanel, bpy.types.Panel):
bl_label = "Settings"
class DATA_PT_texture_space(MeshButtonsPanel, bpy.types.Panel):
bl_label = "Texture Space"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
@@ -109,8 +110,13 @@ class DATA_PT_settings(MeshButtonsPanel, bpy.types.Panel):
mesh = context.mesh
layout.prop(mesh, "texture_mesh")
layout.prop(mesh, "use_auto_texspace")
layout.separator()
layout.prop(mesh, "use_auto_texspace")
row = layout.row()
row.column().prop(mesh, "texspace_location", text="Location")
row.column().prop(mesh, "texspace_size", text="Size")
class DATA_PT_vertex_groups(MeshButtonsPanel, bpy.types.Panel):
bl_label = "Vertex Groups"

View File

@@ -70,6 +70,10 @@ class DATA_PT_metaball(DataButtonsPanel, bpy.types.Panel):
layout.label(text="Update:")
layout.prop(mball, "update_method", expand=True)
row = layout.row()
row.column().prop(mball, "texspace_location")
row.column().prop(mball, "texspace_size")
class DATA_PT_metaball_element(DataButtonsPanel, bpy.types.Panel):

View File

@@ -483,11 +483,10 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel):
col.label(text="Mode:")
col.prop(md, "wrap_method", text="")
split = layout.split(percentage=0.25)
col = split.column()
if md.wrap_method == 'PROJECT':
split = layout.split(percentage=0.25)
col = split.column()
col.label(text="Axis:")
col.prop(md, "use_project_x")
col.prop(md, "use_project_y")
@@ -499,7 +498,6 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel):
col.prop(md, "use_positive_direction")
col = split.column()
col.label(text="Cull Faces:")
col.prop(md, "cull_face", expand=True)

View File

@@ -660,17 +660,19 @@ class ConstraintButtonsPanel():
row = col.row()
row.label(text="Source to Destination Mapping:")
# note: chr(187) is the ASCII arrow ( >> ). Blender Text Editor can't
# open it. Thus we are using the hardcoded value instead.
row = col.row()
row.prop(con, "map_to_x_from", expand=False, text="")
row.label(text=" -> X")
row.label(text=" %s X" % chr(187))
row = col.row()
row.prop(con, "map_to_y_from", expand=False, text="")
row.label(text=" -> Y")
row.label(text=" %s Y" % chr(187))
row = col.row()
row.prop(con, "map_to_z_from", expand=False, text="")
row.label(text=" -> Z")
row.label(text=" %s Z" % chr(187))
split = layout.split()

View File

@@ -257,6 +257,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
col.prop(fluid, "slip_type", text="")
if fluid.slip_type == 'PARTIALSLIP':
col.prop(fluid, "partial_slip_factor", slider=True, text="Amount")
col.prop(fluid, "surface_noobs")
col = split.column()
col.label(text="Surface:")

View File

@@ -172,8 +172,130 @@ class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel):
row.prop(rl, "exclude_refraction", text="")
class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Dimensions"
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
scene = context.scene
rd = scene.render
row = layout.row(align=True)
row.menu("RENDER_MT_presets", text=bpy.types.RENDER_MT_presets.bl_label)
row.operator("render.preset_add", text="", icon="ZOOMIN")
row.operator("render.preset_add", text="", icon="ZOOMOUT").remove_active = True
split = layout.split()
col = split.column()
sub = col.column(align=True)
sub.label(text="Resolution:")
sub.prop(rd, "resolution_x", text="X")
sub.prop(rd, "resolution_y", text="Y")
sub.prop(rd, "resolution_percentage", text="")
sub.label(text="Aspect Ratio:")
sub.prop(rd, "pixel_aspect_x", text="X")
sub.prop(rd, "pixel_aspect_y", text="Y")
row = col.row()
row.prop(rd, "use_border", text="Border")
sub = row.row()
sub.active = rd.use_border
sub.prop(rd, "use_crop_to_border", text="Crop")
col = split.column()
sub = col.column(align=True)
sub.label(text="Frame Range:")
sub.prop(scene, "frame_start", text="Start")
sub.prop(scene, "frame_end", text="End")
sub.prop(scene, "frame_step", text="Step")
sub.label(text="Frame Rate:")
if rd.fps_base == 1:
fps_rate = round(rd.fps / rd.fps_base)
else:
fps_rate = round(rd.fps / rd.fps_base, 2)
# TODO: Change the following to iterate over existing presets
custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
if custom_framerate == True:
fps_label_text = "Custom (" + str(fps_rate) + " fps)"
else:
fps_label_text = str(fps_rate) + " fps"
sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
if custom_framerate or (bpy.types.RENDER_MT_framerate_presets.bl_label == "Custom"):
sub.prop(rd, "fps")
sub.prop(rd, "fps_base", text="/")
subrow = sub.row(align=True)
subrow.label(text="Time Remapping:")
subrow = sub.row(align=True)
subrow.prop(rd, "frame_map_old", text="Old")
subrow.prop(rd, "frame_map_new", text="New")
class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Anti-Aliasing"
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
rd = context.scene.render
self.layout.prop(rd, "use_antialiasing", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
layout.active = rd.use_antialiasing
split = layout.split()
col = split.column()
col.row().prop(rd, "antialiasing_samples", expand=True)
sub = col.row()
sub.enabled = not rd.use_border
sub.prop(rd, "use_full_sample")
col = split.column()
col.prop(rd, "pixel_filter_type", text="")
col.prop(rd, "filter_size", text="Size")
class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Sampled Motion Blur"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
def poll(cls, context):
rd = context.scene.render
return not rd.use_full_sample and (rd.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
rd = context.scene.render
self.layout.prop(rd, "use_motion_blur", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
layout.active = rd.use_motion_blur
row = layout.row()
row.prop(rd, "motion_blur_samples")
row.prop(rd, "motion_blur_shutter")
class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Shading"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@@ -254,8 +376,7 @@ class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel):
col.prop(rd, "use_compositing")
col.prop(rd, "use_sequencer")
col = split.column()
col.prop(rd, "dither_intensity", text="Dither", slider=True)
split.prop(rd, "dither_intensity", text="Dither", slider=True)
layout.separator()
@@ -276,6 +397,51 @@ class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel):
sub.prop(rd, "edge_color", text="")
class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Stamp"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
rd = context.scene.render
self.layout.prop(rd, "use_stamp", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
layout.active = rd.use_stamp
split = layout.split()
col = split.column()
col.prop(rd, "use_stamp_time", text="Time")
col.prop(rd, "use_stamp_date", text="Date")
col.prop(rd, "use_stamp_render_time", text="RenderTime")
col.prop(rd, "use_stamp_frame", text="Frame")
col.prop(rd, "use_stamp_scene", text="Scene")
col.prop(rd, "use_stamp_camera", text="Camera")
col.prop(rd, "use_stamp_lens", text="Lens")
col.prop(rd, "use_stamp_filename", text="Filename")
col.prop(rd, "use_stamp_marker", text="Marker")
col.prop(rd, "use_stamp_sequencer_strip", text="Seq. Strip")
col = split.column()
col.active = rd.use_stamp
col.prop(rd, "stamp_foreground", slider=True)
col.prop(rd, "stamp_background", slider=True)
col.separator()
col.prop(rd, "stamp_font_size", text="Font Size")
row = layout.split(percentage=0.2)
row.prop(rd, "use_stamp_note", text="Note")
sub = row.row()
sub.active = rd.use_stamp_note
sub.prop(rd, "stamp_note_text", text="")
class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Output"
COMPAT_ENGINES = {'BLENDER_RENDER'}
@@ -433,172 +599,6 @@ class RENDER_PT_encoding(RenderButtonsPanel, bpy.types.Panel):
split.prop(rd, "ffmpeg_audio_volume", slider=True)
class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Anti-Aliasing"
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
rd = context.scene.render
self.layout.prop(rd, "use_antialiasing", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
layout.active = rd.use_antialiasing
split = layout.split()
col = split.column()
col.row().prop(rd, "antialiasing_samples", expand=True)
sub = col.row()
sub.enabled = not rd.use_border
sub.prop(rd, "use_full_sample")
col = split.column()
col.prop(rd, "pixel_filter_type", text="")
col.prop(rd, "filter_size", text="Size")
class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Sampled Motion Blur"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
def poll(cls, context):
rd = context.scene.render
return not rd.use_full_sample and (rd.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
rd = context.scene.render
self.layout.prop(rd, "use_motion_blur", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
layout.active = rd.use_motion_blur
row = layout.row()
row.prop(rd, "motion_blur_samples")
row.prop(rd, "motion_blur_shutter")
class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Dimensions"
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
scene = context.scene
rd = scene.render
row = layout.row(align=True)
row.menu("RENDER_MT_presets", text=bpy.types.RENDER_MT_presets.bl_label)
row.operator("render.preset_add", text="", icon="ZOOMIN")
row.operator("render.preset_add", text="", icon="ZOOMOUT").remove_active = True
split = layout.split()
col = split.column()
sub = col.column(align=True)
sub.label(text="Resolution:")
sub.prop(rd, "resolution_x", text="X")
sub.prop(rd, "resolution_y", text="Y")
sub.prop(rd, "resolution_percentage", text="")
sub.label(text="Aspect Ratio:")
sub.prop(rd, "pixel_aspect_x", text="X")
sub.prop(rd, "pixel_aspect_y", text="Y")
row = col.row()
row.prop(rd, "use_border", text="Border")
sub = row.row()
sub.active = rd.use_border
sub.prop(rd, "use_crop_to_border", text="Crop")
col = split.column()
sub = col.column(align=True)
sub.label(text="Frame Range:")
sub.prop(scene, "frame_start", text="Start")
sub.prop(scene, "frame_end", text="End")
sub.prop(scene, "frame_step", text="Step")
sub.label(text="Frame Rate:")
if rd.fps_base == 1:
fps_rate = round(rd.fps / rd.fps_base)
else:
fps_rate = round(rd.fps / rd.fps_base, 2)
# TODO: Change the following to iterate over existing presets
custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
if custom_framerate == True:
fps_label_text = "Custom (" + str(fps_rate) + " fps)"
else:
fps_label_text = str(fps_rate) + " fps"
sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
if custom_framerate or (bpy.types.RENDER_MT_framerate_presets.bl_label == "Custom"):
sub.prop(rd, "fps")
sub.prop(rd, "fps_base", text="/")
subrow = sub.row(align=True)
subrow.label(text="Time Remapping:")
subrow = sub.row(align=True)
subrow.prop(rd, "frame_map_old", text="Old")
subrow.prop(rd, "frame_map_new", text="New")
class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Stamp"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
rd = context.scene.render
self.layout.prop(rd, "use_stamp", text="")
def draw(self, context):
layout = self.layout
rd = context.scene.render
layout.active = rd.use_stamp
split = layout.split()
col = split.column()
col.prop(rd, "use_stamp_time", text="Time")
col.prop(rd, "use_stamp_date", text="Date")
col.prop(rd, "use_stamp_render_time", text="RenderTime")
col.prop(rd, "use_stamp_frame", text="Frame")
col.prop(rd, "use_stamp_scene", text="Scene")
col.prop(rd, "use_stamp_camera", text="Camera")
col.prop(rd, "use_stamp_lens", text="Lens")
col.prop(rd, "use_stamp_filename", text="Filename")
col.prop(rd, "use_stamp_marker", text="Marker")
col.prop(rd, "use_stamp_sequencer_strip", text="Seq. Strip")
col = split.column()
col.active = rd.use_stamp
col.prop(rd, "stamp_foreground", slider=True)
col.prop(rd, "stamp_background", slider=True)
col.separator()
col.prop(rd, "stamp_font_size", text="Font Size")
row = layout.split(percentage=0.2)
row.prop(rd, "use_stamp_note", text="Note")
sub = row.row()
sub.active = rd.use_stamp_note
sub.prop(rd, "stamp_note_text", text="")
class RENDER_PT_bake(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Bake"
bl_options = {'DEFAULT_CLOSED'}
@@ -613,29 +613,42 @@ class RENDER_PT_bake(RenderButtonsPanel, bpy.types.Panel):
layout.prop(rd, "bake_type")
if rd.bake_type == 'NORMALS':
layout.prop(rd, "bake_normal_space")
elif rd.bake_type in {'DISPLACEMENT', 'AO'}:
layout.prop(rd, "use_bake_normalize")
multires_bake = False
if rd.bake_type in ['NORMALS', 'DISPLACEMENT']:
layout.prop(rd, 'use_bake_multires')
multires_bake = rd.use_bake_multires
# col.prop(rd, "bake_aa_mode")
# col.prop(rd, "use_bake_antialiasing")
if not multires_bake:
if rd.bake_type == 'NORMALS':
layout.prop(rd, "bake_normal_space")
elif rd.bake_type in {'DISPLACEMENT', 'AO'}:
layout.prop(rd, "use_bake_normalize")
layout.separator()
# col.prop(rd, "bake_aa_mode")
# col.prop(rd, "use_bake_antialiasing")
split = layout.split()
layout.separator()
col = split.column()
col.prop(rd, "use_bake_clear")
col.prop(rd, "bake_margin")
col.prop(rd, "bake_quad_split", text="Split")
split = layout.split()
col = split.column()
col.prop(rd, "use_bake_clear")
col.prop(rd, "bake_margin")
col.prop(rd, "bake_quad_split", text="Split")
col = split.column()
col.prop(rd, "use_bake_selected_to_active")
sub = col.column()
sub.active = rd.use_bake_selected_to_active
sub.prop(rd, "bake_distance")
sub.prop(rd, "bake_bias")
else:
if rd.bake_type == 'DISPLACEMENT':
layout.prop(rd, "use_bake_lores_mesh")
layout.prop(rd, "use_bake_clear")
layout.prop(rd, "bake_margin")
col = split.column()
col.prop(rd, "use_bake_selected_to_active")
sub = col.column()
sub.active = rd.use_bake_selected_to_active
sub.prop(rd, "bake_distance")
sub.prop(rd, "bake_bias")
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)

View File

@@ -42,7 +42,7 @@ class SEQUENCER_HT_header(bpy.types.Header):
sub = row.row(align=True)
sub.menu("SEQUENCER_MT_view")
if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
sub.menu("SEQUENCER_MT_select")
sub.menu("SEQUENCER_MT_marker")
sub.menu("SEQUENCER_MT_add")
@@ -50,17 +50,17 @@ class SEQUENCER_HT_header(bpy.types.Header):
layout.prop(st, "view_type", expand=True, text="")
if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "display_mode", expand=True, text="")
if (st.view_type == 'SEQUENCER'):
if st.view_type == 'SEQUENCER':
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
elif (st.view_type == 'SEQUENCER_PREVIEW'):
elif st.view_type == 'SEQUENCER_PREVIEW':
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "display_channel", text="Channel")
@@ -101,9 +101,9 @@ class SEQUENCER_MT_view(bpy.types.Menu):
layout.separator()
if (st.view_type == 'SEQUENCER') or (st.view_type == 'SEQUENCER_PREVIEW'):
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.operator("sequencer.view_all", text='View all Sequences')
if (st.view_type == 'PREVIEW') or (st.view_type == 'SEQUENCER_PREVIEW'):
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text='Fit preview in window')
layout.operator("sequencer.view_zoom_ratio", text='Show preview 1:1').ratio = 1.0
@@ -300,7 +300,7 @@ class SequencerButtonsPanel():
@staticmethod
def has_sequencer(context):
return (context.space_data.view_type == 'SEQUENCER') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
return (context.space_data.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
@@ -313,7 +313,7 @@ class SequencerButtonsPanel_Output():
@staticmethod
def has_preview(context):
return (context.space_data.view_type == 'PREVIEW') or (context.space_data.view_type == 'SEQUENCER_PREVIEW')
return (context.space_data.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
@@ -657,11 +657,17 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel):
layout.template_ID(strip, "scene")
scene = strip.scene
if scene:
layout.prop(scene.render, "use_sequencer")
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
sce = strip.scene
layout.label(text="Original frame range: %d-%d (%d)" % (sce.frame_start, sce.frame_end, sce.frame_end - sce.frame_start + 1))
if scene:
sta = scene.frame_start
end = scene.frame_end
layout.label(text="Original frame range: %d-%d (%d)" % (sta, end, end - sta + 1))
class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel):

View File

@@ -42,7 +42,7 @@ class TEXT_HT_header(bpy.types.Header):
if text and text.is_modified:
row = layout.row()
# row.color(redalert)
row.alert = True
row.operator("text.resolve_conflict", text="", icon='HELP')
layout.template_ID(st, "text", new="text.new", unlink="text.unlink")

View File

@@ -94,7 +94,7 @@ class USERPREF_HT_header(bpy.types.Header):
layout.operator("wm.keyconfig_import")
elif userpref.active_section == 'ADDONS':
layout.operator("wm.addon_install")
layout.menu("USERPREF_MT_addons_dev_guides", text=" Addons Developer Guides", icon='INFO')
layout.menu("USERPREF_MT_addons_dev_guides")
elif userpref.active_section == 'THEMES':
layout.operator("ui.reset_default_theme")
@@ -848,17 +848,14 @@ class USERPREF_PT_input(bpy.types.Panel, InputKeyMapPanel):
class USERPREF_MT_addons_dev_guides(bpy.types.Menu):
bl_label = "Addons develoment guides"
bl_label = "Develoment Guides"
# menu to open webpages with addons development guides
def draw(self, context):
layout = self.layout
layout.operator('wm.url_open', text='API Concepts'
).url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/API/Intro'
layout.operator('wm.url_open', text='Addons guidelines',
).url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Addons'
layout.operator('wm.url_open', text='How to share your addon',
).url = 'http://wiki.blender.org/index.php/Dev:Py/Sharing'
layout.operator('wm.url_open', text='API Concepts', icon='URL').url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/API/Intro'
layout.operator('wm.url_open', text='Addon Guidelines', icon='URL').url = 'http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Addons'
layout.operator('wm.url_open', text='How to share your addon', icon='URL').url = 'http://wiki.blender.org/index.php/Dev:Py/Sharing'
class USERPREF_PT_addons(bpy.types.Panel):

View File

@@ -689,6 +689,7 @@ class VIEW3D_MT_object(bpy.types.Menu):
layout.operator("ed.undo")
layout.operator("ed.redo")
layout.operator("ed.undo_history")
layout.separator()
@@ -1053,6 +1054,7 @@ class VIEW3D_MT_paint_weight(bpy.types.Menu):
layout.operator("ed.undo")
layout.operator("ed.redo")
layout.operator("ed.undo_history")
layout.separator()
@@ -1133,6 +1135,7 @@ class VIEW3D_MT_particle(bpy.types.Menu):
layout.operator("ed.undo")
layout.operator("ed.redo")
layout.operator("ed.undo_history")
layout.separator()
@@ -1186,6 +1189,7 @@ class VIEW3D_MT_pose(bpy.types.Menu):
layout.operator("ed.undo")
layout.operator("ed.redo")
layout.operator("ed.undo_history")
layout.separator()
@@ -1377,6 +1381,7 @@ class VIEW3D_MT_edit_mesh(bpy.types.Menu):
layout.operator("ed.undo")
layout.operator("ed.redo")
layout.operator("ed.undo_history")
layout.separator()
@@ -1848,6 +1853,7 @@ class VIEW3D_MT_edit_meta(bpy.types.Menu):
layout.operator("ed.undo")
layout.operator("ed.redo")
layout.operator("ed.undo_history")
layout.separator()