The Anim and Tiles settings in the Image Window are now available again, in the

new Properties panel (was first called Transform Properties). They include the
same settings as were previously found in the window header: Anim toggle,
Start/End frame, Speed, Tiles toggle, X repeat and Y repeat.

The Tiles button used to work incorrectly in 2.25, this is now fixed too.

The drawing of the UV Vertex transform buttons in the Properties panel used to
give popup error messages when in Edit Mode (uv_tface_editing_is_allowed is not
silent). Also these buttons would still draw in Edit Mode. Both are problems
are solved now.
This commit is contained in:
2004-04-23 21:38:01 +00:00
parent dffa667674
commit 8ff958e821
4 changed files with 81 additions and 19 deletions

View File

@@ -1006,6 +1006,7 @@ void enter_editmode(void)
G.obedit= ob;
make_editMesh();
allqueue(REDRAWBUTSLOGIC, 0);
if(G.f & G_FACESELECT) allqueue(REDRAWIMAGE, 0);
}
if (ob->type==OB_ARMATURE){
arm=base->object->data;