Fix for bug #8132: on Mac OS X 10.5 with Nvidia cards drawing
background images and node previews goes wrong. The exact cause of that is not sure, may be a driver bug, workaround is to fall back to another slower function.
This commit is contained in:
@@ -204,6 +204,7 @@ void bglVertex2fv(float *vec);
|
||||
/* intel gfx cards frontbuffer problem */
|
||||
void bglFlush(void);
|
||||
int is_a_really_crappy_intel_card(void);
|
||||
int is_a_really_crappy_nvidia_card(void);
|
||||
void set_inverted_drawing(int enable);
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user