Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
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@@ -1486,7 +1486,7 @@ void UI_panel_category_draw_all(ARegion *region, const char *category_id_active)
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GPU_blend(GPU_BLEND_NONE);
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/* Not essential, but allows events to be handled right up to the region edge (T38171). */
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/* Not essential, but allows events to be handled right up to the region edge (#38171). */
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if (is_left) {
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pc_dyn->rect.xmin = v2d->mask.xmin;
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}
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@@ -2320,7 +2320,7 @@ int ui_handler_panel_region(bContext *C,
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UI_panel_category_active_set(region, pc_dyn->idname);
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ED_region_tag_redraw(region);
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/* Reset scroll to the top (T38348). */
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/* Reset scroll to the top (#38348). */
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UI_view2d_offset(®ion->v2d, -1.0f, 1.0f);
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retval = WM_UI_HANDLER_BREAK;
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