Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
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@@ -369,7 +369,7 @@ void GPUCodegen::generate_resources()
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{
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GPUCodegenCreateInfo &info = *create_info;
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/* Ref. T98190: Defines are optimizations for old compilers.
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/* Ref. #98190: Defines are optimizations for old compilers.
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* Might become unnecessary with EEVEE-Next. */
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if (GPU_material_flag_get(&mat, GPU_MATFLAG_PRINCIPLED_CLEARCOAT)) {
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info.define("PRINCIPLED_CLEARCOAT");
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