Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
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@@ -526,7 +526,7 @@ static void seq_transform_handle_overwrite(Scene *scene,
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SEQ_collection_free(targets);
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/* Remove covered strips. This must be done in separate loop, because `SEQ_edit_strip_split()`
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* also uses `SEQ_edit_remove_flagged_sequences()`. See T91096. */
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* also uses `SEQ_edit_remove_flagged_sequences()`. See #91096. */
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if (SEQ_collection_len(strips_to_delete) > 0) {
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, strips_to_delete) {
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@@ -575,7 +575,7 @@ void SEQ_transform_handle_overlap(Scene *scene,
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}
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/* If any effects still overlap, we need to move them up.
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* In some cases other strips can be overlapping still, see T90646. */
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* In some cases other strips can be overlapping still, see #90646. */
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, transformed_strips) {
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if (SEQ_transform_test_overlap(scene, seqbasep, seq)) {
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