LAST of the c code comment translations... hooray!

Might be possible I mised an .h or so, just notify me in that case.
This commit is contained in:
2003-04-30 13:22:26 +00:00
parent 53999bd80b
commit 9174db096b
30 changed files with 473 additions and 491 deletions

View File

@@ -42,12 +42,12 @@
#define MAXFLOAT ((float)3.40282347e+38)
#endif
#include <float.h> /* deze moet een keer naar de blender.h */
#include <float.h>
/* **************** ALGEMEEN ********************* */
/* **************** GENERAL ********************* */
#define VECCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2);}
#define QUATCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2); *(v1+3)= *(v2+3);}
@@ -134,7 +134,7 @@
#define FNT_HAEBERLI 2
/* isect en scanfill */
/* isect and scanfill */
#define COMPLIMIT 0.0003
@@ -142,7 +142,7 @@
#define MAXLAMP 256
/* max lengte material array, 16 vanwege bitjes in matfrom */
/* max length material array, 16 because of bits in matfrom */
#define MAXPICKBUF 2000
#define MAXSEQ 32
/* in Image struct */
@@ -182,7 +182,7 @@
#define B_TEXALONE 47
#define B_MESHALONE 48
#define B_CURVEALONE 49
/* EVENT < 50: alone's en locals */
/* EVENT < 50: alones en locals */
#define B_KEEPDATA 60
#define B_CONSOLETOG 61
@@ -226,7 +226,7 @@
/* VIEW3D: 100 */
#define B_HOME 101
#define B_LAY 102
/* pasop: codes 102-132 in gebuik voor layers */
/* watch: codes 102-132 in in use for layers */
#define B_AUTOKEY 139
#define B_SCENELOCK 140
#define B_LOCALVIEW 141
@@ -266,7 +266,7 @@
#define B_NEWOOPS 253
/* INFO: 300 */
/* pas op: ook in filesel.c en editobject.c */
/* watch: also in filesel.c and editobject.c */
#define B_INFOSCR 301
#define B_INFODELSCR 302
#define B_INFOSCE 304
@@ -318,7 +318,7 @@
#define B_MESHTYPE 405
/* IMASEL: 450 */
/* in de imasel.h */
/* in imasel.h */
/* TEXT: 500 */
#define B_TEXTBROWSE 501