UI: Fixes and small improvements to some labels and UI messages

Small tweaks to make labels and texts more correct, consistent and
polished.

Reviewed by: Aaron Carlisle, Julian Eisel

Differential Revision: https://developer.blender.org/D8346
This commit is contained in:
Yevgeny Makarov
2020-08-06 14:48:47 +02:00
committed by Julian Eisel
parent cb1096163a
commit 91be94d465
16 changed files with 26 additions and 26 deletions

View File

@@ -1551,7 +1551,7 @@ class VIEW3D_MT_edit_mesh_select_by_trait(Menu):
layout.separator()
layout.operator("mesh.select_ungrouped", text="Ungrouped Verts")
layout.operator("mesh.select_ungrouped", text="Ungrouped Vertices")
class VIEW3D_MT_edit_mesh_select_more_less(Menu):
@@ -1813,7 +1813,7 @@ class VIEW3D_MT_select_edit_lattice(Menu):
layout.separator()
layout.operator("lattice.select_ungrouped", text="Ungrouped Verts")
layout.operator("lattice.select_ungrouped", text="Ungrouped Vertices")
class VIEW3D_MT_select_edit_armature(Menu):
@@ -1940,7 +1940,7 @@ class VIEW3D_MT_select_paint_mask_vertex(Menu):
layout.separator()
layout.operator("paint.vert_select_ungrouped", text="Ungrouped Verts")
layout.operator("paint.vert_select_ungrouped", text="Ungrouped Vertices")
class VIEW3D_MT_angle_control(Menu):
@@ -4149,7 +4149,7 @@ class VIEW3D_MT_edit_mesh_normals_select_strength(Menu):
class VIEW3D_MT_edit_mesh_normals_set_strength(Menu):
bl_label = "Select by Face Strength"
bl_label = "Set Face Strength"
def draw(self, _context):
layout = self.layout
@@ -4211,8 +4211,8 @@ class VIEW3D_MT_edit_mesh_normals(Menu):
layout.separator()
layout.menu("VIEW3D_MT_edit_mesh_normals_select_strength", text="Select by Face Strength")
layout.menu("VIEW3D_MT_edit_mesh_normals_set_strength", text="Set Face Strength")
layout.menu("VIEW3D_MT_edit_mesh_normals_select_strength")
layout.menu("VIEW3D_MT_edit_mesh_normals_set_strength")
class VIEW3D_MT_edit_mesh_shading(Menu):