Py API: Remove GPUShader.transform_feedback_enable/disable

It couldn't really be used in the current implementation, so it is better to remove it instead of confusing everyone.
This commit is contained in:
2018-11-14 12:26:34 +01:00
parent 5c27c76ed3
commit 92166ecd91

View File

@@ -153,35 +153,6 @@ static PyObject *bpygpu_shader_bind(BPyGPUShader *self)
Py_RETURN_NONE;
}
PyDoc_STRVAR(bpygpu_shader_transform_feedback_enable_doc,
".. method:: transform_feedback_enable(vbo_id)\n"
"\n"
" Start transform feedback operation.\n"
"\n"
" :return: true if transform feedback was succesfully enabled.\n"
" :rtype: `bool`\n"
);
static PyObject *bpygpu_shader_transform_feedback_enable(
BPyGPUShader *self, PyObject *arg)
{
uint vbo_id;
if ((vbo_id = PyC_Long_AsU32(arg)) == (uint)-1) {
return NULL;
}
return PyBool_FromLong(GPU_shader_transform_feedback_enable(self->shader, vbo_id));
}
PyDoc_STRVAR(bpygpu_shader_transform_feedback_disable_doc,
".. method:: transform_feedback_disable()\n"
"\n"
" Disable transform feedback.\n"
);
static PyObject *bpygpu_transform_feedback_disable(BPyGPUShader *self)
{
GPU_shader_transform_feedback_disable(self->shader);
Py_RETURN_NONE;
}
PyDoc_STRVAR(bpygpu_shader_uniform_from_name_doc,
".. method:: uniform_from_name(name)\n"
"\n"
@@ -610,12 +581,6 @@ static PyObject *bpygpu_shader_calc_format(BPyGPUShader *self, PyObject *UNUSED(
static struct PyMethodDef bpygpu_shader_methods[] = {
{"bind", (PyCFunction)bpygpu_shader_bind,
METH_NOARGS, bpygpu_shader_bind_doc},
{"transform_feedback_enable",
(PyCFunction)bpygpu_shader_transform_feedback_enable,
METH_O, bpygpu_shader_transform_feedback_enable_doc},
{"transform_feedback_disable",
(PyCFunction)bpygpu_transform_feedback_disable,
METH_NOARGS, bpygpu_shader_transform_feedback_disable_doc},
{"uniform_from_name",
(PyCFunction)bpygpu_shader_uniform_from_name,
METH_O, bpygpu_shader_uniform_from_name_doc},