== SCons ==
* bring back 'player' libtype, after investigation with ideasman. scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
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@@ -6,4 +6,4 @@ sources = env.Glob('*.cpp')
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incs = '. #intern/moto/include'
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env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core'], priority=[325], cxx_compileflags=env['BGE_CXXFLAGS'])
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env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])
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