style cleanup: guys - set your editors to tabs!

This commit is contained in:
2012-05-01 17:51:03 +00:00
parent f2ff1da6d7
commit 933b3166fc
30 changed files with 243 additions and 243 deletions

View File

@@ -33,10 +33,10 @@
#define __KX_CONVERTPROPERTIES_H__
void BL_ConvertProperties(struct Object* object,
class KX_GameObject* gameobj,
class SCA_TimeEventManager* timemgr,
class SCA_IScene* scene,
bool isInActiveLayer);
class KX_GameObject* gameobj,
class SCA_TimeEventManager* timemgr,
class SCA_IScene* scene,
bool isInActiveLayer);
#endif //__KX_CONVERTPROPERTIES_H__

View File

@@ -52,7 +52,7 @@ enum KX_PYGENSEQ_TYPE {
extern PyTypeObject KX_PythonSeq_Type;
#define BPy_KX_PythonSeq_Check(obj) \
(Py_TYPE(obj) == &KX_PythonSeq_Type)
(Py_TYPE(obj) == &KX_PythonSeq_Type)
typedef struct {
PyObject_VAR_HEAD