style cleanup: guys - set your editors to tabs!

This commit is contained in:
2012-05-01 17:51:03 +00:00
parent f2ff1da6d7
commit 933b3166fc
30 changed files with 243 additions and 243 deletions

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@@ -57,124 +57,124 @@
#include <stdio.h> /* for FILE */ #include <stdio.h> /* for FILE */
typedef struct _AviChunk { typedef struct _AviChunk {
int fcc; int fcc;
int size; int size;
} AviChunk; } AviChunk;
typedef struct _AviList { typedef struct _AviList {
int fcc; int fcc;
int size; int size;
int ids; int ids;
} AviList; } AviList;
typedef struct _AviMainHeader { typedef struct _AviMainHeader {
int fcc; int fcc;
int size; int size;
int MicroSecPerFrame; /* MicroSecPerFrame - timing between frames */ int MicroSecPerFrame; /* MicroSecPerFrame - timing between frames */
int MaxBytesPerSec; /* MaxBytesPerSec - approx bps system must handle */ int MaxBytesPerSec; /* MaxBytesPerSec - approx bps system must handle */
int PaddingGranularity; int PaddingGranularity;
int Flags; int Flags;
#define AVIF_HASINDEX 0x00000010 /* had idx1 chunk */ #define AVIF_HASINDEX 0x00000010 /* had idx1 chunk */
#define AVIF_MUSTUSEINDEX 0x00000020 /* must use idx1 chunk to determine order */ #define AVIF_MUSTUSEINDEX 0x00000020 /* must use idx1 chunk to determine order */
#define AVIF_ISINTERLEAVED 0x00000100 /* AVI file is interleaved */ #define AVIF_ISINTERLEAVED 0x00000100 /* AVI file is interleaved */
#define AVIF_TRUSTCKTYPE 0x00000800 #define AVIF_TRUSTCKTYPE 0x00000800
#define AVIF_WASCAPTUREFILE 0x00010000 /* specially allocated used for capturing real time video */ #define AVIF_WASCAPTUREFILE 0x00010000 /* specially allocated used for capturing real time video */
#define AVIF_COPYRIGHTED 0x00020000 /* contains copyrighted data */ #define AVIF_COPYRIGHTED 0x00020000 /* contains copyrighted data */
int TotalFrames; int TotalFrames;
int InitialFrames; /* InitialFrames - initial frame before interleaving */ int InitialFrames; /* InitialFrames - initial frame before interleaving */
int Streams; int Streams;
int SuggestedBufferSize; int SuggestedBufferSize;
int Width; int Width;
int Height; int Height;
int Reserved[4]; int Reserved[4];
} AviMainHeader; } AviMainHeader;
typedef struct _AviStreamHeader { typedef struct _AviStreamHeader {
int fcc; int fcc;
int size; int size;
int Type; int Type;
#define AVIST_VIDEO FCC("vids") #define AVIST_VIDEO FCC("vids")
#define AVIST_AUDIO FCC("auds") #define AVIST_AUDIO FCC("auds")
#define AVIST_MIDI FCC("mids") #define AVIST_MIDI FCC("mids")
#define AVIST_TEXT FCC("txts") #define AVIST_TEXT FCC("txts")
int Handler; int Handler;
int Flags; int Flags;
#define AVISF_DISABLED 0x00000001 #define AVISF_DISABLED 0x00000001
#define AVISF_VIDEO_PALCHANGES 0x00010000 #define AVISF_VIDEO_PALCHANGES 0x00010000
short Priority; short Priority;
short Language; short Language;
int InitialFrames; int InitialFrames;
int Scale; int Scale;
int Rate; int Rate;
int Start; int Start;
int Length; int Length;
int SuggestedBufferSize; int SuggestedBufferSize;
int Quality; int Quality;
int SampleSize; int SampleSize;
short left; short left;
short top; short top;
short right; short right;
short bottom; short bottom;
} AviStreamHeader; } AviStreamHeader;
typedef struct _AviBitmapInfoHeader { typedef struct _AviBitmapInfoHeader {
int fcc; int fcc;
int size; int size;
int Size; int Size;
int Width; int Width;
int Height; int Height;
short Planes; short Planes;
short BitCount; short BitCount;
int Compression; int Compression;
int SizeImage; int SizeImage;
int XPelsPerMeter; int XPelsPerMeter;
int YPelsPerMeter; int YPelsPerMeter;
int ClrUsed; int ClrUsed;
int ClrImportant; int ClrImportant;
} AviBitmapInfoHeader; } AviBitmapInfoHeader;
typedef struct _AviMJPEGUnknown { typedef struct _AviMJPEGUnknown {
int a; int a;
int b; int b;
int c; int c;
int d; int d;
int e; int e;
int f; int f;
int g; int g;
} AviMJPEGUnknown; } AviMJPEGUnknown;
typedef struct _AviIndexEntry { typedef struct _AviIndexEntry {
int ChunkId; int ChunkId;
int Flags; int Flags;
#define AVIIF_LIST 0x00000001 #define AVIIF_LIST 0x00000001
#define AVIIF_KEYFRAME 0x00000010 #define AVIIF_KEYFRAME 0x00000010
#define AVIIF_NO_TIME 0x00000100 #define AVIIF_NO_TIME 0x00000100
#define AVIIF_COMPRESSOR 0x0FFF0000 #define AVIIF_COMPRESSOR 0x0FFF0000
int Offset; int Offset;
int Size; int Size;
} AviIndexEntry; } AviIndexEntry;
typedef struct _AviIndex { typedef struct _AviIndex {
int fcc; int fcc;
int size; int size;
AviIndexEntry *entrys; AviIndexEntry *entrys;
} AviIndex; } AviIndex;
typedef enum { typedef enum {
AVI_FORMAT_RGB24, /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */ AVI_FORMAT_RGB24, /* The most basic of forms, 3 bytes per pixel, 1 per r, g, b */
AVI_FORMAT_RGB32, /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */ AVI_FORMAT_RGB32, /* The second most basic of forms, 4 bytes per pixel, 1 per r, g, b, alpha */
AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */ AVI_FORMAT_AVI_RGB, /* Same as above, but is in the weird AVI order (bottom to top, left to right) */
AVI_FORMAT_MJPEG /* Motion-JPEG */ AVI_FORMAT_MJPEG /* Motion-JPEG */
} AviFormat; } AviFormat;
typedef struct _AviStreamRec { typedef struct _AviStreamRec {
AviStreamHeader sh; AviStreamHeader sh;
void *sf; void *sf;
int sf_size; int sf_size;
AviFormat format; AviFormat format;
} AviStreamRec; } AviStreamRec;
typedef struct _AviMovie { typedef struct _AviMovie {
@@ -201,23 +201,23 @@ typedef struct _AviMovie {
} AviMovie; } AviMovie;
typedef enum { typedef enum {
AVI_ERROR_NONE=0, AVI_ERROR_NONE=0,
AVI_ERROR_COMPRESSION, AVI_ERROR_COMPRESSION,
AVI_ERROR_OPEN, AVI_ERROR_OPEN,
AVI_ERROR_READING, AVI_ERROR_READING,
AVI_ERROR_WRITING, AVI_ERROR_WRITING,
AVI_ERROR_FORMAT, AVI_ERROR_FORMAT,
AVI_ERROR_ALLOC, AVI_ERROR_ALLOC,
AVI_ERROR_FOUND, AVI_ERROR_FOUND,
AVI_ERROR_OPTION AVI_ERROR_OPTION
} AviError; } AviError;
/* belongs to the option-setting function. */ /* belongs to the option-setting function. */
typedef enum { typedef enum {
AVI_OPTION_WIDTH=0, AVI_OPTION_WIDTH=0,
AVI_OPTION_HEIGHT, AVI_OPTION_HEIGHT,
AVI_OPTION_QUALITY, AVI_OPTION_QUALITY,
AVI_OPTION_FRAMERATE AVI_OPTION_FRAMERATE
} AviOption; } AviOption;
/* The offsets that will always stay the same in AVI files we /* The offsets that will always stay the same in AVI files we
@@ -306,4 +306,3 @@ AviError AVI_print_error(AviError error);
void AVI_set_debug(int mode); void AVI_set_debug(int mode);
#endif /* __AVI_AVI_H__ */ #endif /* __AVI_AVI_H__ */

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@@ -32,17 +32,16 @@ extern "C" {
typedef struct OceanResult { typedef struct OceanResult {
float disp[3]; float disp[3];
float normal[3]; float normal[3];
float foam; float foam;
/* raw eigenvalues/vectors */ /* raw eigenvalues/vectors */
float Jminus; float Jminus;
float Jplus; float Jplus;
float Eminus[3]; float Eminus[3];
float Eplus[3]; float Eplus[3];
} OceanResult; } OceanResult;
typedef struct OceanCache { typedef struct OceanCache {
struct ImBuf **ibufs_disp; struct ImBuf **ibufs_disp;
struct ImBuf **ibufs_foam; struct ImBuf **ibufs_foam;
@@ -74,7 +73,6 @@ typedef struct OceanCache {
#define OCEAN_CACHING 1 #define OCEAN_CACHING 1
#define OCEAN_CACHED 2 #define OCEAN_CACHED 2
struct Ocean *BKE_add_ocean(void); struct Ocean *BKE_add_ocean(void);
void BKE_free_ocean_data(struct Ocean *oc); void BKE_free_ocean_data(struct Ocean *oc);
void BKE_free_ocean(struct Ocean *oc); void BKE_free_ocean(struct Ocean *oc);

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@@ -1046,7 +1046,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(float), "", 0, "BevelWeight", NULL, NULL, layerInterp_bweight}, {sizeof(float), "", 0, "BevelWeight", NULL, NULL, layerInterp_bweight},
/* 30: CD_CREASE */ /* 30: CD_CREASE */
{sizeof(float), "", 0, "SubSurfCrease", NULL, NULL, layerInterp_bweight}, {sizeof(float), "", 0, "SubSurfCrease", NULL, NULL, layerInterp_bweight},
/* 31: CD_ORIGSPACE_MLOOP */ /* 31: CD_ORIGSPACE_MLOOP */
{sizeof(OrigSpaceLoop), "OrigSpaceLoop", 1, "OS Loop", NULL, NULL, layerInterp_mloop_origspace, NULL, NULL, {sizeof(OrigSpaceLoop), "OrigSpaceLoop", 1, "OS Loop", NULL, NULL, layerInterp_mloop_origspace, NULL, NULL,
layerEqual_mloop_origspace, layerMultiply_mloop_origspace, layerInitMinMax_mloop_origspace, layerEqual_mloop_origspace, layerMultiply_mloop_origspace, layerInitMinMax_mloop_origspace,
layerAdd_mloop_origspace, layerDoMinMax_mloop_origspace, layerCopyValue_mloop_origspace}, layerAdd_mloop_origspace, layerDoMinMax_mloop_origspace, layerCopyValue_mloop_origspace},

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@@ -150,8 +150,8 @@ typedef struct SB_thread_context {
#define SOFTGOALSNAP 0.999f #define SOFTGOALSNAP 0.999f
/* if bp-> goal is above make it a *forced follow original* and skip all ODE stuff for this bp /* if bp-> goal is above make it a *forced follow original* and skip all ODE stuff for this bp
removes *unnecessary* stiffnes from ODE system * removes *unnecessary* stiffnes from ODE system
*/ */
#define HEUNWARNLIMIT 1 /* 500 would be fine i think for detecting severe *stiff* stuff */ #define HEUNWARNLIMIT 1 /* 500 would be fine i think for detecting severe *stiff* stuff */
@@ -179,16 +179,16 @@ static void Vec3PlusStVec(float *v, float s, float *v1);
static float sb_grav_force_scale(Object *UNUSED(ob)) static float sb_grav_force_scale(Object *UNUSED(ob))
/* since unit of g is [m/sec^2] and F = mass * g we rescale unit mass of node to 1 gramm /* since unit of g is [m/sec^2] and F = mass * g we rescale unit mass of node to 1 gramm
put it to a function here, so we can add user options later without touching simulation code * put it to a function here, so we can add user options later without touching simulation code
*/ */
{ {
return (0.001f); return (0.001f);
} }
static float sb_fric_force_scale(Object *UNUSED(ob)) static float sb_fric_force_scale(Object *UNUSED(ob))
/* rescaling unit of drag [1 / sec] to somehow reasonable /* rescaling unit of drag [1 / sec] to somehow reasonable
put it to a function here, so we can add user options later without touching simulation code * put it to a function here, so we can add user options later without touching simulation code
*/ */
{ {
return (0.01f); return (0.01f);
} }
@@ -216,12 +216,12 @@ static float sb_time_scale(Object *ob)
/* helper functions for everything is animatable jow_go_for2_5 +++++++*/ /* helper functions for everything is animatable jow_go_for2_5 +++++++*/
/* introducing them here, because i know: steps in properties ( at frame timing ) /* introducing them here, because i know: steps in properties ( at frame timing )
will cause unwanted responses of the softbody system (which does inter frame calculations ) * will cause unwanted responses of the softbody system (which does inter frame calculations )
so first 'cure' would be: interpolate linear in time .. * so first 'cure' would be: interpolate linear in time ..
Q: why do i write this? * Q: why do i write this?
A: because it happend once, that some eger coder 'streamlined' code to fail. * A: because it happend once, that some eger coder 'streamlined' code to fail.
We DO linear interpolation for goals .. and i think we should do on animated properties as well * We DO linear interpolation for goals .. and i think we should do on animated properties as well
*/ */
/* animate sb->maxgoal, sb->mingoal */ /* animate sb->maxgoal, sb->mingoal */
static float _final_goal(Object *ob, BodyPoint *bp)/*jow_go_for2_5 */ static float _final_goal(Object *ob, BodyPoint *bp)/*jow_go_for2_5 */
@@ -2984,10 +2984,10 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
maxerrpos = MAX2(maxerrpos, ABS(dx[1] - bp->prevdx[1])); maxerrpos = MAX2(maxerrpos, ABS(dx[1] - bp->prevdx[1]));
maxerrpos = MAX2(maxerrpos, ABS(dx[2] - bp->prevdx[2])); maxerrpos = MAX2(maxerrpos, ABS(dx[2] - bp->prevdx[2]));
/* bp->choke is set when we need to pull a vertex or edge out of the collider. /* bp->choke is set when we need to pull a vertex or edge out of the collider.
the collider object signals to get out by pushing hard. on the other hand * the collider object signals to get out by pushing hard. on the other hand
we don't want to end up in deep space so we add some <viscosity> * we don't want to end up in deep space so we add some <viscosity>
to balance that out */ * to balance that out */
if (bp->choke2 > 0.0f) { if (bp->choke2 > 0.0f) {
mul_v3_fl(bp->vec, (1.0f - bp->choke2)); mul_v3_fl(bp->vec, (1.0f - bp->choke2));
} }
@@ -3268,7 +3268,9 @@ static void mesh_to_softbody(Scene *scene, Object *ob)
BodyPoint *bp; BodyPoint *bp;
BodySpring *bs; BodySpring *bs;
int a, totedge; int a, totedge;
BKE_mesh_tessface_ensure(me);
BKE_mesh_tessface_ensure(me);
if (ob->softflag & OB_SB_EDGES) totedge= me->totedge; if (ob->softflag & OB_SB_EDGES) totedge= me->totedge;
else totedge= 0; else totedge= 0;

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@@ -1012,15 +1012,15 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
* we have to store for each vertex which node it is in */ * we have to store for each vertex which node it is in */
vnor= MEM_callocN(sizeof(float)*3*bvh->totvert, "bvh temp vnors"); vnor= MEM_callocN(sizeof(float)*3*bvh->totvert, "bvh temp vnors");
/* subtle assumptions: /* subtle assumptions:
* - We know that for all edited vertices, the nodes with faces * - We know that for all edited vertices, the nodes with faces
* adjacent to these vertices have been marked with PBVH_UpdateNormals. * adjacent to these vertices have been marked with PBVH_UpdateNormals.
* This is true because if the vertex is inside the brush radius, the * This is true because if the vertex is inside the brush radius, the
* bounding box of it's adjacent faces will be as well. * bounding box of it's adjacent faces will be as well.
* - However this is only true for the vertices that have actually been * - However this is only true for the vertices that have actually been
* edited, not for all vertices in the nodes marked for update, so we * edited, not for all vertices in the nodes marked for update, so we
* can only update vertices marked with ME_VERT_PBVH_UPDATE. * can only update vertices marked with ME_VERT_PBVH_UPDATE.
*/ */
#pragma omp parallel for private(n) schedule(static) #pragma omp parallel for private(n) schedule(static)
for (n = 0; n < totnode; n++) { for (n = 0; n < totnode; n++) {

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@@ -90,7 +90,7 @@ void RegisterBlendExtension(void)
char BlPath[MAX_PATH]; char BlPath[MAX_PATH];
char InstallDir[FILE_MAXDIR]; char InstallDir[FILE_MAXDIR];
char SysDir[FILE_MAXDIR]; char SysDir[FILE_MAXDIR];
const char *ThumbHandlerDLL; const char *ThumbHandlerDLL;
char RegCmd[MAX_PATH*2]; char RegCmd[MAX_PATH*2];
char MBox[256]; char MBox[256];
BOOL IsWOW64; BOOL IsWOW64;
@@ -173,7 +173,7 @@ void RegisterBlendExtension(void)
DIR *opendir (const char *path) DIR *opendir (const char *path)
{ {
wchar_t *path_16 = alloc_utf16_from_8(path, 0); wchar_t *path_16 = alloc_utf16_from_8(path, 0);
if (GetFileAttributesW(path_16) & FILE_ATTRIBUTE_DIRECTORY) { if (GetFileAttributesW(path_16) & FILE_ATTRIBUTE_DIRECTORY) {
DIR *newd= MEM_mallocN(sizeof(DIR), "opendir"); DIR *newd= MEM_mallocN(sizeof(DIR), "opendir");
@@ -198,7 +198,7 @@ DIR *opendir (const char *path)
static char *BLI_alloc_utf_8_from_16(wchar_t *in16, size_t add) static char *BLI_alloc_utf_8_from_16(wchar_t *in16, size_t add)
{ {
size_t bsize = count_utf_8_from_16(in16); size_t bsize = count_utf_8_from_16(in16);
char *out8 = NULL; char *out8 = NULL;
if (!bsize) return NULL; if (!bsize) return NULL;
out8 = (char*)MEM_mallocN(sizeof(char) * (bsize + add), "UTF-8 String"); out8 = (char*)MEM_mallocN(sizeof(char) * (bsize + add), "UTF-8 String");
conv_utf_16_to_8(in16, out8, bsize); conv_utf_16_to_8(in16, out8, bsize);
@@ -208,7 +208,7 @@ static char *BLI_alloc_utf_8_from_16(wchar_t *in16, size_t add)
static wchar_t *UNUSED_FUNCTION(BLI_alloc_utf16_from_8)(char *in8, size_t add) static wchar_t *UNUSED_FUNCTION(BLI_alloc_utf16_from_8)(char *in8, size_t add)
{ {
size_t bsize = count_utf_16_from_8(in8); size_t bsize = count_utf_16_from_8(in8);
wchar_t *out16 = NULL; wchar_t *out16 = NULL;
if (!bsize) return NULL; if (!bsize) return NULL;
out16 =(wchar_t*) MEM_mallocN(sizeof(wchar_t) * (bsize + add), "UTF-16 String"); out16 =(wchar_t*) MEM_mallocN(sizeof(wchar_t) * (bsize + add), "UTF-16 String");
conv_utf_8_to_16(in8, out16, bsize); conv_utf_8_to_16(in8, out16, bsize);

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@@ -40,18 +40,18 @@
int bmesh_elem_check(void *element, const char htype); int bmesh_elem_check(void *element, const char htype);
#define BM_CHECK_ELEMENT(el) \ #define BM_CHECK_ELEMENT(el) \
if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \ if (bmesh_elem_check(el, ((BMHeader *)el)->htype)) { \
printf("check_element failure, with code %i on line %i in file\n" \ printf("check_element failure, with code %i on line %i in file\n" \
" \"%s\"\n\n", \ " \"%s\"\n\n", \
bmesh_elem_check(el, ((BMHeader *)el)->htype), \ bmesh_elem_check(el, ((BMHeader *)el)->htype), \
__LINE__, __FILE__); \ __LINE__, __FILE__); \
} }
#define BM_DISK_EDGE_LINK_GET(e, v) ( \ #define BM_DISK_EDGE_LINK_GET(e, v) ( \
((v) == ((BMEdge *)(e))->v1) ? \ ((v) == ((BMEdge *)(e))->v1) ? \
&((e)->v1_disk_link) : \ &((e)->v1_disk_link) : \
&((e)->v2_disk_link) \ &((e)->v2_disk_link) \
) )
int bmesh_radial_length(BMLoop *l); int bmesh_radial_length(BMLoop *l);
int bmesh_disk_count(BMVert *v); int bmesh_disk_count(BMVert *v);

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@@ -32,7 +32,7 @@
#include "BLI_utildefines.h" #include "BLI_utildefines.h"
/* XXX: using 128 for totelem and pchunk of mempool, no idea what good /* XXX: using 128 for totelem and pchunk of mempool, no idea what good
values would be though */ * values would be though */
#include "BLI_mempool.h" #include "BLI_mempool.h"
#include "bmesh.h" #include "bmesh.h"
@@ -77,7 +77,7 @@ static int edge_match(BMVert *e1_0, BMVert *e1_1, BMVert *e2[2])
} }
/* Returns true if the edge (e1, e2) is already in edges; that edge is /* Returns true if the edge (e1, e2) is already in edges; that edge is
deleted here as well. if not found just returns 0 */ * deleted here as well. if not found just returns 0 */
static int check_for_dup(ListBase *edges, BLI_mempool *pool, static int check_for_dup(ListBase *edges, BLI_mempool *pool,
BMVert *e1, BMVert *e2) BMVert *e1, BMVert *e2)
{ {

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@@ -2644,9 +2644,9 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
*/ */
#define UI_DEF_BUT_RNA_DISABLE(but) \ #define UI_DEF_BUT_RNA_DISABLE(but) \
but->flag |= UI_BUT_DISABLED; \ but->flag |= UI_BUT_DISABLED; \
but->lock = 1; \ but->lock = 1; \
but->lockstr = "" but->lockstr = ""
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip) static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)

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@@ -1639,7 +1639,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED
col = uiLayoutColumn(layout, 1); col = uiLayoutColumn(layout, 1);
uiItemL(layout, "Color Space:", ICON_NONE); uiItemL(layout, "Color Space:", ICON_NONE);
row= uiLayoutRow(layout, 0); row= uiLayoutRow(layout, 0);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE); uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);

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@@ -87,7 +87,7 @@ static void wform_put_line(int w,
} }
static void wform_put_line_single( static void wform_put_line_single(
int w, unsigned char *last_pos, unsigned char *new_pos, int col) int w, unsigned char *last_pos, unsigned char *new_pos, int col)
{ {
if (last_pos > new_pos) { if (last_pos > new_pos) {
unsigned char *temp = new_pos; unsigned char *temp = new_pos;

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@@ -2054,9 +2054,9 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, const flo
} }
void mesh_foreachScreenVert( void mesh_foreachScreenVert(
ViewContext *vc, ViewContext *vc,
void (*func)(void *userData, BMVert *eve, int x, int y, int index), void (*func)(void *userData, BMVert *eve, int x, int y, int index),
void *userData, eV3DClipTest clipVerts) void *userData, eV3DClipTest clipVerts)
{ {
foreachScreenVert_userData data; foreachScreenVert_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2140,9 +2140,9 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, const flo
} }
void mesh_foreachScreenEdge( void mesh_foreachScreenEdge(
ViewContext *vc, ViewContext *vc,
void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index), void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index),
void *userData, eV3DClipTest clipVerts) void *userData, eV3DClipTest clipVerts)
{ {
foreachScreenEdge_userData data; foreachScreenEdge_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2187,9 +2187,9 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, const flo
} }
void mesh_foreachScreenFace( void mesh_foreachScreenFace(
ViewContext *vc, ViewContext *vc,
void (*func)(void *userData, BMFace *efa, int x, int y, int index), void (*func)(void *userData, BMFace *efa, int x, int y, int index),
void *userData) void *userData)
{ {
foreachScreenFace_userData data; foreachScreenFace_userData data;
DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH); DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
@@ -2209,9 +2209,9 @@ void mesh_foreachScreenFace(
} }
void nurbs_foreachScreenVert( void nurbs_foreachScreenVert(
ViewContext *vc, ViewContext *vc,
void (*func)(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y), void (*func)(void *userData, Nurb *nu, BPoint *bp, BezTriple *bezt, int beztindex, int x, int y),
void *userData) void *userData)
{ {
Curve *cu = vc->obedit->data; Curve *cu = vc->obedit->data;
short s[2] = {IS_CLIPPED, 0}; short s[2] = {IS_CLIPPED, 0};

View File

@@ -837,10 +837,11 @@ void ED_uvedit_live_unwrap(Scene *scene, Object *obedit)
{ {
BMEditMesh *em = BMEdit_FromObject(obedit); BMEditMesh *em = BMEdit_FromObject(obedit);
if (scene->toolsettings->edge_mode_live_unwrap && if (scene->toolsettings->edge_mode_live_unwrap &&
CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV)) { CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV))
ED_unwrap_lscm(scene, obedit, FALSE); /* unwrap all not just sel */ {
} ED_unwrap_lscm(scene, obedit, FALSE); /* unwrap all not just sel */
}
} }
/*************** UV Map Common Transforms *****************/ /*************** UV Map Common Transforms *****************/

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@@ -49,12 +49,12 @@ struct ColorBlock
ColorBlock(const Image * img, uint x, uint y); ColorBlock(const Image * img, uint x, uint y);
void init(const Image * img, uint x, uint y); void init(const Image * img, uint x, uint y);
void init(uint w, uint h, const uint * data, uint x, uint y); void init(uint w, uint h, const uint * data, uint x, uint y);
void init(uint w, uint h, const float * data, uint x, uint y); void init(uint w, uint h, const float * data, uint x, uint y);
void swizzle(uint x, uint y, uint z, uint w); // 0=r, 1=g, 2=b, 3=a, 4=0xFF, 5=0 void swizzle(uint x, uint y, uint z, uint w); // 0=r, 1=g, 2=b, 3=a, 4=0xFF, 5=0
bool isSingleColor(Color32 mask = Color32(0xFF, 0xFF, 0xFF, 0x00)) const; bool isSingleColor(Color32 mask = Color32(0xFF, 0xFF, 0xFF, 0x00)) const;
bool hasAlpha() const; bool hasAlpha() const;

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@@ -129,20 +129,20 @@ struct DDSHeader
void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask); void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask);
void setDX10Format(uint format); void setDX10Format(uint format);
void setNormalFlag(bool b); void setNormalFlag(bool b);
void setSrgbFlag(bool b); void setSrgbFlag(bool b);
void setHasAlphaFlag(bool b); void setHasAlphaFlag(bool b);
void setUserVersion(int version); void setUserVersion(int version);
/*void swapBytes();*/ /*void swapBytes();*/
bool hasDX10Header() const; bool hasDX10Header() const;
uint signature() const; uint signature() const;
uint toolVersion() const; uint toolVersion() const;
uint userVersion() const; uint userVersion() const;
bool isNormalMap() const; bool isNormalMap() const;
bool isSrgb() const; bool isSrgb() const;
bool hasAlpha() const; bool hasAlpha() const;
uint d3d9Format() const; uint d3d9Format() const;
}; };
/// DirectDraw Surface. (DDS) /// DirectDraw Surface. (DDS)

View File

@@ -62,8 +62,8 @@ static int tc_types[] = { IMB_TC_RECORD_RUN,
#define INDEX_FILE_VERSION 1 #define INDEX_FILE_VERSION 1
/* ---------------------------------------------------------------------- /* ----------------------------------------------------------------------
- time code index functions * - time code index functions
---------------------------------------------------------------------- */ * ---------------------------------------------------------------------- */
anim_index_builder * IMB_index_builder_create(const char * name) anim_index_builder * IMB_index_builder_create(const char * name)
{ {
@@ -354,8 +354,8 @@ int IMB_timecode_to_array_index(IMB_Timecode_Type tc)
/* ---------------------------------------------------------------------- /* ----------------------------------------------------------------------
- rebuild helper functions * - rebuild helper functions
---------------------------------------------------------------------- */ * ---------------------------------------------------------------------- */
static void get_index_dir(struct anim * anim, char * index_dir) static void get_index_dir(struct anim * anim, char * index_dir)
{ {
@@ -427,8 +427,8 @@ static void get_tc_filename(struct anim * anim, IMB_Timecode_Type tc,
} }
/* ---------------------------------------------------------------------- /* ----------------------------------------------------------------------
- common rebuilder structures * - common rebuilder structures
---------------------------------------------------------------------- */ * ---------------------------------------------------------------------- */
typedef struct IndexBuildContext { typedef struct IndexBuildContext {
int anim_type; int anim_type;
@@ -436,8 +436,8 @@ typedef struct IndexBuildContext {
/* ---------------------------------------------------------------------- /* ----------------------------------------------------------------------
- ffmpeg rebuilder * - ffmpeg rebuilder
---------------------------------------------------------------------- */ * ---------------------------------------------------------------------- */
#ifdef WITH_FFMPEG #ifdef WITH_FFMPEG
@@ -952,8 +952,8 @@ static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context,
#endif #endif
/* ---------------------------------------------------------------------- /* ----------------------------------------------------------------------
- internal AVI (fallback) rebuilder * - internal AVI (fallback) rebuilder
---------------------------------------------------------------------- */ * ---------------------------------------------------------------------- */
typedef struct FallbackIndexBuilderContext { typedef struct FallbackIndexBuilderContext {
int anim_type; int anim_type;
@@ -1116,8 +1116,8 @@ static void index_rebuild_fallback(FallbackIndexBuilderContext *context,
} }
/* ---------------------------------------------------------------------- /* ----------------------------------------------------------------------
- public API * - public API
---------------------------------------------------------------------- */ * ---------------------------------------------------------------------- */
IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim, IMB_Timecode_Type tcs_in_use, IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim, IMB_Timecode_Type tcs_in_use,
IMB_Proxy_Size proxy_sizes_in_use, int quality) IMB_Proxy_Size proxy_sizes_in_use, int quality)

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@@ -330,34 +330,34 @@ static void rna_Matte_t2_set(PointerRNA *ptr, float value)
static void rna_distance_matte_t1_set(PointerRNA *ptr, float value) static void rna_distance_matte_t1_set(PointerRNA *ptr, float value)
{ {
bNode *node = (bNode*)ptr->data; bNode *node = (bNode*)ptr->data;
NodeChroma *chroma = node->storage; NodeChroma *chroma = node->storage;
chroma->t1 = value; chroma->t1 = value;
} }
static void rna_distance_matte_t2_set(PointerRNA *ptr, float value) static void rna_distance_matte_t2_set(PointerRNA *ptr, float value)
{ {
bNode *node = (bNode*)ptr->data; bNode *node = (bNode*)ptr->data;
NodeChroma *chroma = node->storage; NodeChroma *chroma = node->storage;
chroma->t2 = value; chroma->t2 = value;
} }
static void rna_difference_matte_t1_set(PointerRNA *ptr, float value) static void rna_difference_matte_t1_set(PointerRNA *ptr, float value)
{ {
bNode *node = (bNode*)ptr->data; bNode *node = (bNode*)ptr->data;
NodeChroma *chroma = node->storage; NodeChroma *chroma = node->storage;
chroma->t1 = value; chroma->t1 = value;
} }
static void rna_difference_matte_t2_set(PointerRNA *ptr, float value) static void rna_difference_matte_t2_set(PointerRNA *ptr, float value)
{ {
bNode *node = (bNode*)ptr->data; bNode *node = (bNode*)ptr->data;
NodeChroma *chroma = node->storage; NodeChroma *chroma = node->storage;
chroma->t2 = value; chroma->t2 = value;
} }
@@ -1966,14 +1966,14 @@ static void def_cmp_distance_matte(StructRNA *srna)
{ {
PropertyRNA *prop; PropertyRNA *prop;
static EnumPropertyItem color_space_items[] = { static EnumPropertyItem color_space_items[] = {
{1, "RGB", 0, "RGB", "RGB color space"}, {1, "RGB", 0, "RGB", "RGB color space"},
{2, "YCC", 0, "YCC", "YCbCr Suppression"}, {2, "YCC", 0, "YCC", "YCbCr Suppression"},
{0, NULL, 0, NULL, NULL}}; {0, NULL, 0, NULL, NULL}};
RNA_def_struct_sdna_from(srna, "NodeChroma", "storage"); RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
prop = RNA_def_property(srna, "channel", PROP_ENUM, PROP_NONE); prop = RNA_def_property(srna, "channel", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "channel"); RNA_def_property_enum_sdna(prop, NULL, "channel");
RNA_def_property_enum_items(prop, color_space_items); RNA_def_property_enum_items(prop, color_space_items);
RNA_def_property_ui_text(prop, "Channel", ""); RNA_def_property_ui_text(prop, "Channel", "");

View File

@@ -57,7 +57,7 @@
(void)0 (void)0
#define DEF_GET_SET(type, arr) \ #define DEF_GET_SET(type, arr) \
void rna_Test_ ## arr ## _get(PointerRNA * ptr, type * values) \ void rna_Test_ ## arr ## _get(PointerRNA * ptr, type * values) \
{ \ { \
memcpy(values, arr, sizeof(arr)); \ memcpy(values, arr, sizeof(arr)); \
} \ } \
@@ -69,7 +69,7 @@
(void)0 (void)0
#define DEF_GET_SET_LEN(arr, max) \ #define DEF_GET_SET_LEN(arr, max) \
static int rna_Test_ ## arr ## _get_length(PointerRNA * ptr) \ static int rna_Test_ ## arr ## _get_length(PointerRNA * ptr) \
{ \ { \
return arr ## _len; \ return arr ## _len; \
} \ } \

View File

@@ -782,8 +782,8 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
return splitdm; return splitdm;
} }
static DerivedMesh * explodeMesh(ExplodeModifierData *emd, static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
ParticleSystemModifierData *psmd, Scene *scene, Object *ob, ParticleSystemModifierData *psmd, Scene *scene, Object *ob,
DerivedMesh *to_explode) DerivedMesh *to_explode)
{ {
DerivedMesh *explode, *dm=to_explode; DerivedMesh *explode, *dm=to_explode;
MFace *mf= NULL, *mface; MFace *mf= NULL, *mface;

View File

@@ -104,9 +104,9 @@ static int isDisabled(ModifierData *md, int UNUSED(useRenderParams))
} }
static void foreachObjectLink( static void foreachObjectLink(
ModifierData *md, Object *ob, ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin), void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData) void *userData)
{ {
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;

View File

@@ -92,7 +92,7 @@ static void node_composit_exec_color_matte(void *data, bNode *node, bNodeStack *
/*convert rgbbuf to hsv*/ /*convert rgbbuf to hsv*/
composit1_pixel_processor(node, colorbuf, cbuf, in[0]->vec, do_rgba_to_hsva, CB_RGBA); composit1_pixel_processor(node, colorbuf, cbuf, in[0]->vec, do_rgba_to_hsva, CB_RGBA);
/*convert key to hsv*/ /*convert key to hsv*/
do_rgba_to_hsva(node, c->key, in[1]->vec); do_rgba_to_hsva(node, c->key, in[1]->vec);

View File

@@ -161,7 +161,7 @@ static void do_apply_spillmap_green(bNode *node, float* out, float *in, float *m
out[0]=in[0]+(ncs->uspillr*map[0]); out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]-(ncs->uspillg*map[0]); out[1]=in[1]-(ncs->uspillg*map[0]);
out[2]=in[2]+(ncs->uspillb*map[0]); out[2]=in[2]+(ncs->uspillb*map[0]);
} }
else { else {
out[0]=in[0]; out[0]=in[0];
out[1]=in[1]; out[1]=in[1];
@@ -177,7 +177,7 @@ static void do_apply_spillmap_blue(bNode *node, float* out, float *in, float *ma
out[0]=in[0]+(ncs->uspillr*map[0]); out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]+(ncs->uspillg*map[0]); out[1]=in[1]+(ncs->uspillg*map[0]);
out[2]=in[2]-(ncs->uspillb*map[0]); out[2]=in[2]-(ncs->uspillb*map[0]);
} }
else { else {
out[0]=in[0]; out[0]=in[0];
out[1]=in[1]; out[1]=in[1];

View File

@@ -313,7 +313,7 @@ float *node_composit_get_float_buffer(RenderData *rd, ImBuf *ibuf, int *alloc)
} }
/* note: this function is used for multilayer too, to ensure uniform /* note: this function is used for multilayer too, to ensure uniform
handling with BKE_image_get_ibuf() */ * handling with BKE_image_get_ibuf() */
static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser) static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
{ {
ImBuf *ibuf; ImBuf *ibuf;

View File

@@ -113,16 +113,16 @@ void register_node_type_cmp_sephsva(bNodeTreeType *ttype)
/* **************** COMBINE HSVA ******************** */ /* **************** COMBINE HSVA ******************** */
static bNodeSocketTemplate cmp_node_combhsva_in[]= { static bNodeSocketTemplate cmp_node_combhsva_in[] = {
{ SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" } { -1, 0, "" }
}; };
static bNodeSocketTemplate cmp_node_combhsva_out[]= { static bNodeSocketTemplate cmp_node_combhsva_out[]= {
{ SOCK_RGBA, 0, "Image"}, { SOCK_RGBA, 0, "Image"},
{ -1, 0, "" } { -1, 0, "" }
}; };
static void do_comb_hsva(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4) static void do_comb_hsva(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)

View File

@@ -90,12 +90,12 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype)
/* **************** RGBTOBW ******************** */ /* **************** RGBTOBW ******************** */
static bNodeSocketTemplate sh_node_rgbtobw_in[]= { static bNodeSocketTemplate sh_node_rgbtobw_in[]= {
{ SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" } { -1, 0, "" }
}; };
static bNodeSocketTemplate sh_node_rgbtobw_out[]= { static bNodeSocketTemplate sh_node_rgbtobw_out[]= {
{ SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" } { -1, 0, "" }
}; };

View File

@@ -138,8 +138,8 @@ void BPy_BM_init_types(void);
PyObject *BPyInit_bmesh_types(void); PyObject *BPyInit_bmesh_types(void);
enum { enum {
BPY_BMFLAG_NOP = 0, /* do nothing */ BPY_BMFLAG_NOP = 0, /* do nothing */
BPY_BMFLAG_IS_WRAPPED = 1 /* the mesh is owned by editmode */ BPY_BMFLAG_IS_WRAPPED = 1 /* the mesh is owned by editmode */
}; };
PyObject *BPy_BMesh_CreatePyObject(BMesh *bm, int flag); PyObject *BPy_BMesh_CreatePyObject(BMesh *bm, int flag);

View File

@@ -5691,14 +5691,14 @@ void RE_Database_FromScene_Vectors(Render *re, Main *bmain, Scene *sce, unsigned
/* setup for shaded view or bake, so only lamps and materials are initialized */ /* setup for shaded view or bake, so only lamps and materials are initialized */
/* type: /* type:
RE_BAKE_LIGHT: for shaded view, only add lamps * RE_BAKE_LIGHT: for shaded view, only add lamps
RE_BAKE_ALL: for baking, all lamps and objects * RE_BAKE_ALL: for baking, all lamps and objects
RE_BAKE_NORMALS:for baking, no lamps and only selected objects * RE_BAKE_NORMALS:for baking, no lamps and only selected objects
RE_BAKE_AO: for baking, no lamps, but all objects * RE_BAKE_AO: for baking, no lamps, but all objects
RE_BAKE_TEXTURE:for baking, no lamps, only selected objects * RE_BAKE_TEXTURE:for baking, no lamps, only selected objects
RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects * RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects
RE_BAKE_SHADOW: for baking, only shadows, but all objects * RE_BAKE_SHADOW: for baking, only shadows, but all objects
*/ */
void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, const int type, Object *actob) void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay, const int type, Object *actob)
{ {
Object *camera; Object *camera;

View File

@@ -815,8 +815,8 @@ char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len)
} }
static wmKeyMapItem *wm_keymap_item_find_handlers( static wmKeyMapItem *wm_keymap_item_find_handlers(
const bContext *C, ListBase *handlers, const char *opname, int UNUSED(opcontext), const bContext *C, ListBase *handlers, const char *opname, int UNUSED(opcontext),
IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r) IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{ {
wmWindowManager *wm = CTX_wm_manager(C); wmWindowManager *wm = CTX_wm_manager(C);
wmEventHandler *handler; wmEventHandler *handler;
@@ -856,8 +856,8 @@ static wmKeyMapItem *wm_keymap_item_find_handlers(
} }
static wmKeyMapItem *wm_keymap_item_find_props( static wmKeyMapItem *wm_keymap_item_find_props(
const bContext *C, const char *opname, int opcontext, const bContext *C, const char *opname, int opcontext,
IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r) IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{ {
wmWindow *win = CTX_wm_window(C); wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C); ScrArea *sa = CTX_wm_area(C);
@@ -906,8 +906,8 @@ static wmKeyMapItem *wm_keymap_item_find_props(
} }
static wmKeyMapItem *wm_keymap_item_find( static wmKeyMapItem *wm_keymap_item_find(
const bContext *C, const char *opname, int opcontext, const bContext *C, const char *opname, int opcontext,
IDProperty *properties, const short hotkey, const short sloppy, wmKeyMap **keymap_r) IDProperty *properties, const short hotkey, const short sloppy, wmKeyMap **keymap_r)
{ {
wmKeyMapItem *found = wm_keymap_item_find_props(C, opname, opcontext, properties, 1, hotkey, keymap_r); wmKeyMapItem *found = wm_keymap_item_find_props(C, opname, opcontext, properties, 1, hotkey, keymap_r);
@@ -918,8 +918,8 @@ static wmKeyMapItem *wm_keymap_item_find(
} }
char *WM_key_event_operator_string( char *WM_key_event_operator_string(
const bContext *C, const char *opname, int opcontext, const bContext *C, const char *opname, int opcontext,
IDProperty *properties, const short sloppy, char *str, int len) IDProperty *properties, const short sloppy, char *str, int len)
{ {
wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, 0, sloppy, NULL); wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, 0, sloppy, NULL);
@@ -932,8 +932,8 @@ char *WM_key_event_operator_string(
} }
int WM_key_event_operator_id( int WM_key_event_operator_id(
const bContext *C, const char *opname, int opcontext, const bContext *C, const char *opname, int opcontext,
IDProperty *properties, int hotkey, wmKeyMap **keymap_r) IDProperty *properties, int hotkey, wmKeyMap **keymap_r)
{ {
wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, hotkey, TRUE, keymap_r); wmKeyMapItem *kmi = wm_keymap_item_find(C, opname, opcontext, properties, hotkey, TRUE, keymap_r);

View File

@@ -33,10 +33,10 @@
#define __KX_CONVERTPROPERTIES_H__ #define __KX_CONVERTPROPERTIES_H__
void BL_ConvertProperties(struct Object* object, void BL_ConvertProperties(struct Object* object,
class KX_GameObject* gameobj, class KX_GameObject* gameobj,
class SCA_TimeEventManager* timemgr, class SCA_TimeEventManager* timemgr,
class SCA_IScene* scene, class SCA_IScene* scene,
bool isInActiveLayer); bool isInActiveLayer);
#endif //__KX_CONVERTPROPERTIES_H__ #endif //__KX_CONVERTPROPERTIES_H__

View File

@@ -52,7 +52,7 @@ enum KX_PYGENSEQ_TYPE {
extern PyTypeObject KX_PythonSeq_Type; extern PyTypeObject KX_PythonSeq_Type;
#define BPy_KX_PythonSeq_Check(obj) \ #define BPy_KX_PythonSeq_Check(obj) \
(Py_TYPE(obj) == &KX_PythonSeq_Type) (Py_TYPE(obj) == &KX_PythonSeq_Type)
typedef struct { typedef struct {
PyObject_VAR_HEAD PyObject_VAR_HEAD