example of Physics Constraints module :)

+ some small fixes in other docs.

A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of:
Game Engine bge.logic Module

We would have it:
Game Logic (bge.logic)
...
This commit is contained in:
Dalai Felinto
2011-07-08 06:51:12 +00:00
parent 357afe06bc
commit 936737b70f
4 changed files with 39 additions and 4 deletions

View File

@@ -5,7 +5,6 @@ Example of how to replace a texture in game with an external image.
createTexture() and removeTexture() are to be called from a module Python
Controller.
"""
import bge
from bge import logic
from bge import texture
@@ -14,7 +13,7 @@ def createTexture(cont):
object = cont.owner
# get the reference pointer (ID) of the internal texture
ID = VT.materialID(obj, 'IMoriginal.png')
ID = texture.materialID(obj, 'IMoriginal.png')
# create a texture object
object_texture = texture.Texture(object, ID)