- AIX ifdef's so windows works, cant test but this seems the most used define. might need to add to buildsystem config.

- transform default scale was too hight, calls to random were inconsistant. (fault of own modif's)
- cmake openal include was added twice on recent commit.
This commit is contained in:
2010-01-19 15:57:02 +00:00
parent 4fe037f53f
commit 9396bb2da9
4 changed files with 5 additions and 6 deletions

View File

@@ -52,6 +52,7 @@ def randomize_selected(seed, loc, rot, scale, scale_even, scale_min):
if scale_even:
sca_x = sca_y = sca_z = uniform(scale[0], - scale[0])
uniform(0.0, 0.0), uniform(0.0, 0.0)
else:
sca_x, sca_y, sca_z = rand_vec(scale)
@@ -111,7 +112,7 @@ class RandomizeLocRotSize(bpy.types.Operator):
scale_min = FloatProperty(name="Minimun Scale Factor",
description="Lowest scale percentage possible",
default=15.0, min=-1.0, max=1.0, precision=3)
default=0.15, min=-1.0, max=1.0, precision=3)
scale = FloatVectorProperty(name="Scale",
description="Maximum scale randomization over each axis",