2.5 / SCons
I did a very drastic cleanup for the different libgroups, there's now only a few left. It compiled with scons/msvc, will be testing in a bit on linux, too. If you get any problems, please reply to this commit message on the taskforce ML.
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@@ -4,6 +4,12 @@ Import ('env')
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sources = env.Glob('*.c')
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incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
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incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
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incs += ' ../../nodes #intern/bmfont ../../render/extern/include'
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incs += ' ../../windowmanager #intern/guardedalloc #extern/glew/include'
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defs = []
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cf = []
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if env['OURPLATFORM'] == 'win32-vc':
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#cf.append('/Wall')
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cf.append('/WX')
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env.BlenderLib ( 'bf_editors_space_node', sources, Split(incs), [], libtype=['core','intern'], priority=[35, 40] )
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env.BlenderLib ( 'bf_editors_space_node', sources, Split(incs), defs, libtype=['core','intern'], priority=[35, 40], compileflags=cf )
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