Canonize all space functions to follow the drawXXXspace and winqreadXXXspace

conventions.
This commit is contained in:
2003-03-24 00:06:40 +00:00
parent 510e2d5840
commit 93e8a05320
10 changed files with 30 additions and 34 deletions

View File

@@ -77,14 +77,14 @@ extern void initipo(struct ScrArea *sa);
extern void initview3d(struct ScrArea *sa);
extern void newspace(struct ScrArea *sa, int type);
extern void set_rects_butspace(struct SpaceButs *buts);
extern void winqread3d(unsigned short event, short val, char ascii);
extern void winqreadview3dspace(unsigned short event, short val, char ascii);
extern void winqreadbutspace(unsigned short event, short val, char ascii);
extern void winqreadimagespace(unsigned short event, short val, char ascii);
extern void winqreadinfospace(unsigned short event, short val, char ascii);
extern void winqreadipo(unsigned short event, short val, char ascii);
extern void winqreadipospace(unsigned short event, short val, char ascii);
extern void winqreadoopsspace(unsigned short event, short val, char ascii);
extern void winqreadnlaspace(unsigned short event, short val, char ascii);
extern void winqreadsequence(unsigned short event, short val, char ascii);
extern void winqreadseqspace(unsigned short event, short val, char ascii);
extern void test_butspace(void);
extern void start_game(void);

View File

@@ -45,7 +45,7 @@ void move_imadir_sli(struct SpaceImaSel *simasel);
void move_imafile_sli(struct SpaceImaSel *simasel);
void ima_select_all(struct SpaceImaSel *simasel);
void pibplay(struct SpaceImaSel *simasel);
void drawimasel(void);
void drawimaselspace(void);
/* void calc_hilite(SpaceImaSel *simasel); */
/* void ima_select_all(SpaceImaSel *simasel); */

View File

@@ -57,7 +57,7 @@ void calc_scrollrcts (struct View2D *v2d, int winx, int winy);
int in_ipo_buttons(void);
void drawscroll(int disptype);
void drawipo(void);
void drawipospace(void);
void center_currframe(void);
void scroll_ipobuts(void);

View File

@@ -44,7 +44,7 @@ void two_sided(int val);
void circf(float x, float y, float rad);
void circ(float x, float y, float rad);
void backdrawview3d(int test);
void drawview3d(void);
void drawview3dspace(void);
void drawview3d_render(struct View3D *v3d);
int update_time(void);
void calc_viewborder(struct View3D *v3d, struct rcti *viewborder_r);