Eevee: Some changes to the Render / Render layers settings panel.
- Separate the Post Processes settings into sub panel. - Rename "Viewport Anti-Aliasing" to sampling & super-sampling as it also reduce the noise of other effects. - Remove Temporal Anti-Aliasing toggle and make it always active unless the number of samples is 1.
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@@ -510,7 +510,7 @@ void EEVEE_effects_init(EEVEE_SceneLayerData *sldata, EEVEE_Data *vedata)
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}
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}
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if (BKE_collection_engine_property_value_get_bool(props, "taa_enable")) {
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if (BKE_collection_engine_property_value_get_int(props, "taa_samples") != 1) {
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float persmat[4][4], viewmat[4][4];
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enabled_effects |= EFFECT_TAA | EFFECT_DOUBLE_BUFFER;
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