== Action Editor - Action Groups finishing touches ==

* Added a new tool "Synchronise with Armature" (found under Channels->Grouping), which synchronises the grouping of action-channels and the grouping of their relevant bones. 

This only works when the active object is an armature, and the action isn't pinned. All of the action's action-channels are removed from their groups, and are added back into groups according to the current grouping of their corresponding bones. 

A bit of testing for weird cases is needed.


* Group colours are now not drawn if the group originally was using the 'default' colour-set.
This commit is contained in:
2008-04-28 07:38:06 +00:00
parent cf84cf5f21
commit 9455275490
4 changed files with 65 additions and 5 deletions

View File

@@ -136,7 +136,8 @@ enum {
enum {
ACTMENU_CHANNELS_GROUP_ADD_TOACTIVE = 0,
ACTMENU_CHANNELS_GROUP_ADD_TONEW,
ACTMENU_CHANNELS_GROUP_REMOVE
ACTMENU_CHANNELS_GROUP_REMOVE,
ACTMENU_CHANNELS_GROUP_SYNCPOSE
};
enum {
@@ -762,6 +763,9 @@ static void do_action_channelmenu_groupmenu(void *arg, int event)
case ACTMENU_CHANNELS_GROUP_REMOVE:
action_groups_ungroup();
break;
case ACTMENU_CHANNELS_GROUP_SYNCPOSE: /* Syncronise Pose-data and Action-data */
sync_pchan2achan_grouping();
break;
}
}
@@ -782,7 +786,7 @@ static uiBlock *action_channelmenu_groupmenu(void *arg_unused)
"Add to New Group|Ctrl Shift G", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_CHANNELS_GROUP_ADD_TONEW, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6,
menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
@@ -790,6 +794,14 @@ static uiBlock *action_channelmenu_groupmenu(void *arg_unused)
"Remove From Group|Alt G", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_CHANNELS_GROUP_REMOVE, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6,
menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1,
"Synchronise with Armature", 0, yco-=20,
menuwidth, 19, NULL, 0.0, 0.0, 0,
ACTMENU_CHANNELS_GROUP_SYNCPOSE, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);