code cleanup: compositor - define size for executePixel function output float array
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@@ -35,15 +35,14 @@ void NormalizeOperation::initExecution()
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NodeOperation::initMutex();
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}
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void NormalizeOperation::executePixel(float *color, int x, int y, void *data)
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void NormalizeOperation::executePixel(float output[4], int x, int y, void *data)
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{
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/* using generic two floats struct to store x: min y: mult */
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NodeTwoFloats *minmult = (NodeTwoFloats *)data;
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float output[4];
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this->m_imageReader->read(output, x, y, NULL);
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color[0] = (output[0] - minmult->x) * minmult->y;
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output[0] = (output[0] - minmult->x) * minmult->y;
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}
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void NormalizeOperation::deinitExecution()
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