A few more doc updates
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@@ -13,8 +13,7 @@ The Blender Python API Reference
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Submodules:
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-----------
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- L{Armature} (broken, needs rewrite)
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- L{Bone}
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- L{Armature} (work in progress)
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- L{NLA}
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- L{BGL}
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- L{Camera}
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@@ -37,19 +37,19 @@ def Get (name = None):
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class ArmatureType:
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"""
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The ArmatureType object
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===================
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=======================
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This object gives access to Armature-specific data in Blender.
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@ivar name: The Armature name.
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@ivar bones: A Dictionary of Bones that make up this armature.
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"""
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def __init__(name = myArmature):
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def __init__(name = 'myArmature'):
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"""
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Initializer for the ArmatureType TypeObject.
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@param name: The name for the new armature
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@type name: string
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Example::
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myNewArmature = Blender.Armature.ArmatureType('AR_1')
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@param name: The name for the new armature
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@type name: string
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"""
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def getName():
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@@ -82,13 +82,13 @@ class ArmatureType:
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def saveChanges():
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"""
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Save all changes and update the armature.
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@preconditions: Must have called makeEditable() first.
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@note: Must have called makeEditable() first.
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"""
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class BonesDict:
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"""
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The BonesDict object
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===============
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====================
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This object gives gives dictionary like access to the bones in an armature.
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"""
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@@ -116,7 +116,7 @@ class BonesDict:
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class BoneType:
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"""
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The BoneType object
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===============
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===================
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This object gives access to Bone-specific data in Blender.
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@ivar name: The name of this Bone.
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@ivar roll: This Bone's roll value.
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