Updated Quicktime code so settings can be stored in the blendfile.
This enables Blender to; - have scenes with different codec settings. (same as avicodec) - render directly without dialog. - batch/background render to Quicktime movies. Only tested on windows. ;)
This commit is contained in:
@@ -1164,6 +1164,11 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
|
||||
if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
|
||||
}
|
||||
|
||||
if (sce->r.qtcodecdata) {
|
||||
writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
|
||||
if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
|
||||
}
|
||||
|
||||
sce= sce->id.next;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user