Updated Quicktime code so settings can be stored in the blendfile.
This enables Blender to; - have scenes with different codec settings. (same as avicodec) - render directly without dialog. - batch/background render to Quicktime movies. Only tested on windows. ;)
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@@ -45,9 +45,6 @@ void free_qtcodecdataExt(void); //usiblender.c
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void makeqtstring (char *string); //for playanim.c
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extern int have_qtcodec;
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extern char qtcdname[64];
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#endif //(_WIN32) || (__APPLE__)
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#endif // __QUICKTIME_IMP_H__
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