Updated Quicktime code so settings can be stored in the blendfile.

This enables Blender to;
- have scenes with different codec settings. (same as avicodec)
- render directly without dialog.
- batch/background render to Quicktime movies.

Only tested on windows. ;)
This commit is contained in:
2003-05-21 01:21:07 +00:00
parent 0bebdabad2
commit 9662763ee0
10 changed files with 211 additions and 163 deletions

View File

@@ -96,4 +96,4 @@ ImBuf *qtime_fetchibuf (struct anim *anim, int position);
int imb_is_a_quicktime (char *name);
ImBuf *imb_quicktime_decode(unsigned char *mem, int size, int flags);
#endif // __QUICKTIME_IMP_H__
#endif // __QUICKTIME_IMP_H__