Updated Quicktime code so settings can be stored in the blendfile.
This enables Blender to; - have scenes with different codec settings. (same as avicodec) - render directly without dialog. - batch/background render to Quicktime movies. Only tested on windows. ;)
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@@ -96,4 +96,4 @@ ImBuf *qtime_fetchibuf (struct anim *anim, int position);
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int imb_is_a_quicktime (char *name);
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ImBuf *imb_quicktime_decode(unsigned char *mem, int size, int flags);
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#endif // __QUICKTIME_IMP_H__
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#endif // __QUICKTIME_IMP_H__
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