Bake-render:
Quad faces still didn't get handled properly, error visible for vertex
color or UV textures.

Also: added error meny when a Bake cannot work because there are no Images
or no Images with buffers
This commit is contained in:
2006-11-21 18:09:32 +00:00
parent 4cf4b4d0d2
commit 967869fecd
3 changed files with 9 additions and 5 deletions

View File

@@ -808,6 +808,7 @@ void objects_bake_render(void)
event= pupmenu("Bake Selected Meshes %t|Full Render %x1|Ambient Occlusion %x2|Normals %x3|Texture Only %x4");
if(event>0) {
Render *re= RE_NewRender("_Bake View_");
int tot;
if(event==1) event= RE_BAKE_ALL;
else if(event==2) event= RE_BAKE_AO;
@@ -829,11 +830,13 @@ void objects_bake_render(void)
RE_Database_Baking(re, G.scene, event);
RE_bake_shade_all_selected(re, event);
tot= RE_bake_shade_all_selected(re, event);
RE_Database_Free(re);
waitcursor(0);
if(tot==0) error("No Images found to bake to");
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWVIEW3D, 0);
}