BGL: Wrap glBlitFramebuffer

This commit is contained in:
2018-09-24 13:11:28 -03:00
parent dd01b2882a
commit 9682e43bf9

View File

@@ -1298,6 +1298,7 @@ BGL_Wrap(UniformMatrix4x3fv, void, (GLint, GLsizei, GLboolean, GLflo
BGL_Wrap(BindFramebuffer, void, (GLenum, GLuint))
BGL_Wrap(BindRenderbuffer, void, (GLenum, GLuint))
BGL_Wrap(BindVertexArray, void, (GLuint))
BGL_Wrap(BlitFramebuffer, void, (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum))
BGL_Wrap(CheckFramebufferStatus, GLenum, (GLenum))
BGL_Wrap(DeleteFramebuffers, void, (GLsizei, GLuintP))
BGL_Wrap(DeleteRenderbuffers, void, (GLsizei, GLuintP))
@@ -1638,6 +1639,7 @@ PyObject *BPyInit_bgl(void)
PY_MOD_ADD_METHOD(BindFramebuffer);
PY_MOD_ADD_METHOD(BindRenderbuffer);
PY_MOD_ADD_METHOD(BindVertexArray);
PY_MOD_ADD_METHOD(BlitFramebuffer);
PY_MOD_ADD_METHOD(CheckFramebufferStatus);
PY_MOD_ADD_METHOD(DeleteFramebuffers);
PY_MOD_ADD_METHOD(DeleteRenderbuffers);