moved mathutils Euler.rotate(angle, axis) --> Euler.rotate_axis(axis, angle)

since it can only rotate about a single axis dont confuse with vector.rotate() which takes an axis vector.
This commit is contained in:
2010-09-29 08:07:58 +00:00
parent 0fa4ba175f
commit 96aa1f9cd5
2 changed files with 8 additions and 7 deletions

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@@ -45,6 +45,7 @@
* - toQuat --> to_quat
* - Vector.toTrackQuat --> Vector.to_track_quat
* - Quaternion * Quaternion --> cross product (not dot product)
* - Euler.rotate(angle, axis) --> Euler.rotate_axis(axis, angle)
*
* moved into class functions.
* - Mathutils.RotationMatrix -> mathutils.Matrix.Rotation