added NTSC preset (Image size - 720x480, Aspect ratio - 10x11, 30 fps)

PAL and PAL 16:9 presets set frs_sec to 25

I know 30 fps isn't quite correct for NTSC, but it's close :)
This commit is contained in:
2003-01-30 14:20:08 +00:00
parent 2df139c572
commit 96cb7d1629

View File

@@ -316,6 +316,7 @@ char texstr[15][8]= {"None" , "Clouds" , "Wood",
#define B_CLEARSET 1617 #define B_CLEARSET 1617
#define B_PR_PRESET 1618 #define B_PR_PRESET 1618
#define B_PR_PANO 1619 #define B_PR_PANO 1619
#define B_PR_NTSC 1620
#define B_IS_FTYPE 1622 #define B_IS_FTYPE 1622
#define B_IS_BACKBUF 1623 #define B_IS_BACKBUF 1623
@@ -5977,6 +5978,7 @@ void do_renderbuts(unsigned short event)
G.scene->r.xasp= 54; G.scene->r.xasp= 54;
G.scene->r.yasp= 51; G.scene->r.yasp= 51;
G.scene->r.size= 100; G.scene->r.size= 100;
G.scene->r.frs_sec= 25;
G.scene->r.mode &= ~R_PANORAMA; G.scene->r.mode &= ~R_PANORAMA;
G.scene->r.xparts= G.scene->r.yparts= 1; G.scene->r.xparts= G.scene->r.yparts= 1;
@@ -6041,6 +6043,7 @@ void do_renderbuts(unsigned short event)
G.scene->r.xasp= 64; G.scene->r.xasp= 64;
G.scene->r.yasp= 45; G.scene->r.yasp= 45;
G.scene->r.size= 100; G.scene->r.size= 100;
G.scene->r.frs_sec= 25;
G.scene->r.mode &= ~R_PANORAMA; G.scene->r.mode &= ~R_PANORAMA;
G.scene->r.xparts= G.scene->r.yparts= 1; G.scene->r.xparts= G.scene->r.yparts= 1;
@@ -6115,6 +6118,20 @@ void do_renderbuts(unsigned short event)
allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWVIEWCAM, 0);
allqueue(REDRAWBUTSRENDER, 0); allqueue(REDRAWBUTSRENDER, 0);
break; break;
case B_PR_NTSC:
G.scene->r.xsch= 720;
G.scene->r.ysch= 480;
G.scene->r.xasp= 10;
G.scene->r.yasp= 11;
G.scene->r.size= 100;
G.scene->r.frs_sec= 30;
G.scene->r.mode &= ~R_PANORAMA;
G.scene->r.xparts= G.scene->r.yparts= 1;
BLI_init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9);
allqueue(REDRAWBUTSRENDER, 0);
allqueue(REDRAWVIEWCAM, 0);
break;
case B_SETBROWSE: case B_SETBROWSE:
id= (ID*) G.scene->set; id= (ID*) G.scene->set;
@@ -6455,13 +6472,14 @@ void renderbuts(void)
uiDefButS(block, NUM,REDRAWVIEWCAM,"AspX:", 892 ,114,112,20, &G.scene->r.xasp, 1.0,200.0, 0, 0, "The horizontal aspect ratio"); uiDefButS(block, NUM,REDRAWVIEWCAM,"AspX:", 892 ,114,112,20, &G.scene->r.xasp, 1.0,200.0, 0, 0, "The horizontal aspect ratio");
uiDefButS(block, NUM,REDRAWVIEWCAM,"AspY:", 1007,114,112,20, &G.scene->r.yasp, 1.0,200.0, 0, 0, "The vertical aspect ratio"); uiDefButS(block, NUM,REDRAWVIEWCAM,"AspY:", 1007,114,112,20, &G.scene->r.yasp, 1.0,200.0, 0, 0, "The vertical aspect ratio");
uiDefBut(block, BUT,B_PR_PAL, "PAL", 1146,170,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 720x576, Aspect ratio - 54x51"); uiDefBut(block, BUT,B_PR_PAL, "PAL", 1146,170,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 720x576, Aspect ratio - 54x51, 25 fps");
uiDefBut(block, BUT,B_PR_PRESET, "Default", 1146,149,133,18, 0, 0, 0, 0, 0, "Same as PAL, with render settings (OSA, Shadows, Fields)"); uiDefBut(block, BUT,B_PR_NTSC, "NTSC", 1146,150,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 720x480, Aspect ratio - 10x11, 30 fps");
uiDefBut(block, BUT,B_PR_PRV, "Preview", 1146,115,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 640x512, Render size 50%"); uiDefBut(block, BUT,B_PR_PRESET, "Default", 1146,130,133,18, 0, 0, 0, 0, 0, "Same as PAL, with render settings (OSA, Shadows, Fields)");
uiDefBut(block, BUT,B_PR_PC, "PC", 1146,94,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 640x480, Aspect ratio - 100x100"); uiDefBut(block, BUT,B_PR_PRV, "Preview", 1146,110,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 640x512, Render size 50%");
uiDefBut(block, BUT,B_PR_PAL169, "PAL 16:9", 1146,73,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 720x576, Aspect ratio - 64x45"); uiDefBut(block, BUT,B_PR_PC, "PC", 1146,90,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 640x480, Aspect ratio - 100x100");
uiDefBut(block, BUT,B_PR_PANO, "PANO", 1146,52,133,18, 0, 0, 0, 0, 0, "Standard panorama settings"); uiDefBut(block, BUT,B_PR_PAL169, "PAL 16:9",1146,70,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 720x576, Aspect ratio - 64x45");
uiDefBut(block, BUT,B_PR_FULL, "FULL", 1146,31,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 1280x1024, Aspect ratio - 1x1"); uiDefBut(block, BUT,B_PR_PANO, "PANO", 1146,50,133,18, 0, 0, 0, 0, 0, "Standard panorama settings");
uiDefBut(block, BUT,B_PR_FULL, "FULL", 1146,30,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 1280x1024, Aspect ratio - 1x1");
uiDefButS(block, TOG|BIT|15, B_REDR, "Unified Renderer", 1146,10,133,18, uiDefButS(block, TOG|BIT|15, B_REDR, "Unified Renderer", 1146,10,133,18,
&G.scene->r.mode, 0, 0, 0, 0, &G.scene->r.mode, 0, 0, 0, 0,
"Use the unified renderer."); "Use the unified renderer.");