Audaspace:

* Renamed AUD_Handle to AUD_Channel in the C-API to prevent errors with the C++ version of AUD_Handle.
* Added Python API!!!
This commit is contained in:
2010-07-09 12:35:40 +00:00
parent 5460994095
commit 9772eb4d5f
11 changed files with 3354 additions and 48 deletions

View File

@@ -45,6 +45,10 @@ extern "C" {
#include "marshal.h" /* python header for loading/saving dicts */
}
#define WITH_PYTHON
#include "AUD_C-API.h"
#endif
#include "KX_PythonInit.h"
@@ -1989,6 +1993,7 @@ void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main *
initGeometry();
initBGL();
initBLF();
AUD_initPython();
#ifdef WITH_FFMPEG
initVideoTexture();