generate api reference for 'bmesh.ops', restructured text is extracted from bmesh_opdefines.c.
see: http://www.blender.org/documentation/blender_python_api_2_64_9/bmesh.ops.html
This commit is contained in:
		@@ -35,7 +35,7 @@ API dump in RST files
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    ./blender.bin --background --python doc/python_api/sphinx_doc_gen.py -- --output ../python_api
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  For quick builds:
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    ./blender.bin --background --python doc/python_api/sphinx_doc_gen.py -- --partial
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    ./blender.bin --background --python doc/python_api/sphinx_doc_gen.py -- --partial bmesh.*
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Sphinx: HTML generation
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@@ -245,6 +245,7 @@ else:
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        "bgl",
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        "blf",
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        "bmesh",
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        "bmesh.ops",
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        "bmesh.types",
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        "bmesh.utils",
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        "bpy.app",
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@@ -297,7 +298,7 @@ try:
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    __import__("aud")
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except ImportError:
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    BPY_LOGGER.debug("Warning: Built without 'aud' module, docs incomplete...")
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    EXCLUDE_MODULES = EXCLUDE_MODULES + ("aud", )
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    EXCLUDE_MODULES = list(EXCLUDE_MODULES) + ["aud"]
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# examples
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EXAMPLES_DIR = os.path.abspath(os.path.join(SCRIPT_DIR, "examples"))
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@@ -1472,6 +1473,11 @@ def write_sphinx_conf_py(basepath):
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    file.close()
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def execfile(filepath):
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    global_namespace = {"__file__": filepath, "__name__": "__main__"}
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    exec(compile(open(filepath).read(), filepath, 'exec'), global_namespace)
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def write_rst_contents(basepath):
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    '''
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    Write the rst file of the main page, needed for sphinx (index.html)
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@@ -1533,13 +1539,17 @@ def write_rst_contents(basepath):
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        # misc
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        "bgl", "blf", "gpu", "aud", "bpy_extras",
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        # bmesh
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        "bmesh", "bmesh.types", "bmesh.utils",
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        "bmesh", "bmesh.types", "bmesh.utils", "bmesh.ops",
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        )
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    for mod in standalone_modules:
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        if mod not in EXCLUDE_MODULES:
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            fw("   %s\n\n" % mod)
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    # special case, this 'bmesh.ops.rst' is extracted from C source
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    if "bmesh.ops" not in EXCLUDE_MODULES:
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        execfile(os.path.join(SCRIPT_DIR, "rst_from_bmesh_opdefines.py"))
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    # game engine
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    if "bge" not in EXCLUDE_MODULES:
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        fw(title_string("Game Engine Modules", "=", double=True))
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@@ -1701,6 +1711,8 @@ def copy_handwritten_rsts(basepath):
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        "bgl",  # "Blender OpenGl wrapper"
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        "gpu",  # "GPU Shader Module"
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        "bmesh.ops",  # generated by rst_from_bmesh_opdefines.py
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        # includes...
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        "include__bmesh",
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    ]
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