BPY: fixed iteration over and slicing of multidim. arrays.

This commit is contained in:
2010-01-20 14:06:38 +00:00
parent e7686b4cdb
commit 9790647ce6
6 changed files with 71 additions and 60 deletions

View File

@@ -1753,7 +1753,7 @@ def write(filename, batch_objects = None, \
for uf in uvlayer.data:
# for f in me.faces:
# workaround, since uf.uv iteration is wrong atm
for uv in [uf.uv1, uf.uv2, uf.uv3, uf.uv4][:len(uf.uv)]:
for uv in uf.uv:
# for uv in f.uv:
if i==-1:
file.write('%.6f,%.6f' % tuple(uv))

View File

@@ -564,7 +564,7 @@ def write(filename, objects, scene,
tface = uv_layer.data[f_index]
# workaround, since tface.uv iteration is wrong atm
uvs = [tface.uv1, tface.uv2, tface.uv3, tface.uv4][:len(tface.uv)]
uvs = tface.uv
# uvs = [tface.uv1, tface.uv2, tface.uv3]
# # add another UV if it's a quad

View File

@@ -617,7 +617,7 @@ class x3d_class:
for face in mesh.active_uv_texture.data:
# for face in mesh.faces:
# workaround, since tface.uv iteration is wrong atm
uvs = [face.uv1, face.uv2, face.uv3, face.uv4][:len(face.uv)]
uvs = face.uv
# uvs = [face.uv1, face.uv2, face.uv3, face.uv4] if face.verts[3] else [face.uv1, face.uv2, face.uv3]
for uv in uvs: