-- Clean-up of Effect and Particle modules; since particle was the only
remaining effect type, it didn't make much sense to leave things implemented in two separate files. Changes include: * two bug fixes (the getChild() and getMat() methods were using floats instead of shorts) * performing clamping on input values * implementing attributes using tp_getset * merging Effect and Particle functions: the Particle module exists in name only, with the Particle.New() and Particle.Get() functions remaining for backward compatibility (they are in fact identical to Effect.New() and Effect.Get() functions) * update of doc/Effect.py (including remove all old references to wave and build effects)
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@@ -34,7 +34,6 @@ source_files = ['BPY_interface.c',
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'api2_2x/Noise.c',
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'api2_2x/NMesh.c',
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'api2_2x/Object.c',
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'api2_2x/Particle.c',
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'api2_2x/point.c',
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'api2_2x/Registry.c',
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'api2_2x/Scene.c',
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