Fix T85395: Texture paint external edit wrong projection on reapply
Caused by rB5b34d11b55e0. Above commit restored the view matrices in ED_view3d_draw_offscreen _before_ they can be stored in the ImBuff (see ED_view3d_draw_offscreen / texture_paint_image_from_view_exec). Now make restoring the view matrices optional and dont do this in case of reprojection, so the used matrices can still be saved in the ImBuff later. Reviewed By: campbellbarton Maniphest Tasks: T85395 Differential Revision: https://developer.blender.org/D10331
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@@ -381,6 +381,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
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imbuf_flags,
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alpha_mode,
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viewname,
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true,
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oglrender->ofs,
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err_out);
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