Cleanup: Renamed DefaultDrawingMode ImageSpaceDrawingMode.
Explains more what it does, not how it is used.
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@@ -41,7 +41,7 @@
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#include "GPU_batch.h"
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#include "image_drawing_mode.hh"
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#include "image_drawing_mode_image_space.hh"
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#include "image_engine.h"
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#include "image_private.hh"
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#include "image_space_image.hh"
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@@ -63,12 +63,18 @@ static std::unique_ptr<AbstractSpaceAccessor> space_accessor_from_context(
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return nullptr;
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}
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template<
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/** \brief Drawing mode to use.
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*
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* Useful during development to switch between drawing implementations.
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*/
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typename DrawingMode = ImageSpaceDrawingMode>
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class ImageEngine {
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private:
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const DRWContextState *draw_ctx;
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IMAGE_Data *vedata;
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std::unique_ptr<AbstractSpaceAccessor> space;
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DefaultDrawingMode drawing_mode;
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DrawingMode drawing_mode;
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public:
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ImageEngine(const DRWContextState *draw_ctx, IMAGE_Data *vedata)
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