svn merge ^/trunk/blender -r43183:43220

This commit is contained in:
2012-01-08 13:09:09 +00:00
34 changed files with 245 additions and 514 deletions

View File

@@ -109,7 +109,6 @@ static void waitcursor(int UNUSED(val)) {}
static int pupmenu(const char *UNUSED(msg)) {return 0;}
/* port over here */
static bContext *evil_C;
static void error_libdata(void) {}
Object *ED_object_context(bContext *C)
@@ -723,240 +722,6 @@ static void spot_interactive(Object *ob, int mode)
}
#endif
static void UNUSED_FUNCTION(special_editmenu)(Scene *scene, View3D *v3d)
{
// XXX static short numcuts= 2;
Object *ob= OBACT;
Object *obedit= NULL; // XXX
int nr,ret=0;
if(ob==NULL) return;
if(obedit==NULL) {
if(ob->mode & OB_MODE_POSE) {
// XXX pose_special_editmenu();
}
else if(paint_facesel_test(ob)) {
Mesh *me= get_mesh(ob);
MTFace *tface;
MFace *mface;
int a;
if(me==NULL || me->mtface==NULL) return;
nr= pupmenu("Specials%t|Set Tex%x1| Shared%x2| Light%x3| Invisible%x4| Collision%x5| TwoSide%x6|Clr Tex%x7| Shared%x8| Light%x9| Invisible%x10| Collision%x11| TwoSide%x12");
tface= me->mtface;
mface= me->mface;
for(a=me->totface; a>0; a--, tface++, mface++) {
if(mface->flag & ME_FACE_SEL) {
switch(nr) {
case 1:
tface->mode |= TF_TEX; break;
case 2:
tface->mode |= TF_SHAREDCOL; break;
case 3:
tface->mode |= TF_LIGHT; break;
case 4:
tface->mode |= TF_INVISIBLE; break;
case 5:
tface->mode |= TF_DYNAMIC; break;
case 6:
tface->mode |= TF_TWOSIDE; break;
case 7:
tface->mode &= ~TF_TEX;
tface->tpage= NULL;
break;
case 8:
tface->mode &= ~TF_SHAREDCOL; break;
case 9:
tface->mode &= ~TF_LIGHT; break;
case 10:
tface->mode &= ~TF_INVISIBLE; break;
case 11:
tface->mode &= ~TF_DYNAMIC; break;
case 12:
tface->mode &= ~TF_TWOSIDE; break;
}
}
}
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
else if(ob->mode & OB_MODE_VERTEX_PAINT) {
Mesh *me= get_mesh(ob);
if(me==NULL || (me->mcol==NULL && me->mtface==NULL) ) return;
nr= pupmenu("Specials%t|Shared VertexCol%x1");
if(nr==1) {
// XXX do_shared_vertexcol(me);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
}
else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
Object *par= modifiers_isDeformedByArmature(ob);
if(par && (par->mode & OB_MODE_POSE)) {
// XXX nr= pupmenu("Specials%t|Apply Bone Envelopes to Vertex Groups %x1|Apply Bone Heat Weights to Vertex Groups %x2");
// XXX if(nr==1 || nr==2)
// XXX pose_adds_vgroups(ob, (nr == 2));
}
}
else if(ob->mode & OB_MODE_PARTICLE_EDIT) {
#if 0
// XXX
ParticleSystem *psys = PE_get_current(ob);
ParticleEditSettings *pset = PE_settings();
if(!psys)
return;
if(pset->selectmode & SCE_SELECT_POINT)
nr= pupmenu("Specials%t|Rekey%x1|Subdivide%x2|Select First%x3|Select Last%x4|Remove Doubles%x5");
else
nr= pupmenu("Specials%t|Rekey%x1|Remove Doubles%x5");
switch(nr) {
case 1:
// XXX if(button(&pset->totrekey, 2, 100, "Number of Keys:")==0) return;
waitcursor(1);
PE_rekey();
break;
case 2:
PE_subdivide();
break;
case 3:
PE_select_root();
break;
case 4:
PE_select_tip();
break;
case 5:
PE_remove_doubles();
break;
}
DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
if(nr>0) waitcursor(0);
#endif
}
else {
Base *base, *base_select= NULL;
/* Get the active object mesh. */
Mesh *me= get_mesh(ob);
/* Booleans, if the active object is a mesh... */
if (me && ob->id.lib==NULL) {
/* Bring up a little menu with the boolean operation choices on. */
nr= pupmenu("Boolean Tools%t|Intersect%x1|Union%x2|Difference%x3|Add Intersect Modifier%x4|Add Union Modifier%x5|Add Difference Modifier%x6");
if (nr > 0) {
/* user has made a choice of a menu element.
All of the boolean functions require 2 mesh objects
we search through the object list to find the other
selected item and make sure it is distinct and a mesh. */
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
if(base->object != ob) base_select= base;
}
}
if (base_select) {
if (get_mesh(base_select->object)) {
if(nr <= 3){
waitcursor(1);
// XXX ret = NewBooleanMesh(BASACT,base_select,nr);
if (ret==0) {
error("An internal error occurred");
} else if(ret==-1) {
error("Selected meshes must have faces to perform boolean operations");
} else if (ret==-2) {
error("Both meshes must be a closed mesh");
}
waitcursor(0);
} else {
BooleanModifierData *bmd = NULL;
bmd = (BooleanModifierData *)modifier_new(eModifierType_Boolean);
BLI_addtail(&ob->modifiers, bmd);
modifier_unique_name(&ob->modifiers, (ModifierData*)bmd);
bmd->object = base_select->object;
bmd->modifier.mode |= eModifierMode_Realtime;
switch(nr){
case 4: bmd->operation = eBooleanModifierOp_Intersect; break;
case 5: bmd->operation = eBooleanModifierOp_Union; break;
case 6: bmd->operation = eBooleanModifierOp_Difference; break;
}
// XXX do_common_editbuts(B_CHANGEDEP);
}
} else {
error("Please select 2 meshes");
}
} else {
error("Please select 2 meshes");
}
}
}
else if (ob->type == OB_FONT) {
/* removed until this gets a decent implementation (ton) */
/* nr= pupmenu("Split %t|Characters%x1");
if (nr > 0) {
switch(nr) {
case 1: split_font();
}
}
*/
}
}
}
else if(obedit->type==OB_MESH) {
}
else if(ELEM(obedit->type, OB_CURVE, OB_SURF)) {
}
else if(obedit->type==OB_ARMATURE) {
nr= pupmenu("Specials%t|Subdivide %x1|Subdivide Multi%x2|Switch Direction%x7|Flip Left-Right Names%x3|%l|AutoName Left-Right%x4|AutoName Front-Back%x5|AutoName Top-Bottom%x6");
// if(nr==1)
// XXX subdivide_armature(1);
if(nr==2) {
// XXX if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return;
waitcursor(1);
// XXX subdivide_armature(numcuts);
}
// else if(nr==3)
// XXX armature_flip_names();
else if(ELEM3(nr, 4, 5, 6)) {
// XXX armature_autoside_names(nr-4);
}
// else if(nr == 7)
// XXX switch_direction_armature();
}
else if(obedit->type==OB_LATTICE) {
Lattice *lt= obedit->data;
static float weight= 1.0f;
{ // XXX
// XXX if(fbutton(&weight, 0.0f, 1.0f, 10, 10, "Set Weight")) {
Lattice *editlt= lt->editlatt->latt;
int a= editlt->pntsu*editlt->pntsv*editlt->pntsw;
BPoint *bp= editlt->def;
while(a--) {
if(bp->f1 & SELECT)
bp->weight= weight;
bp++;
}
}
}
}
static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
{
//XXX no longer used - to be removed - replaced by game_properties_copy_exec
@@ -1679,102 +1444,6 @@ static void UNUSED_FUNCTION(image_aspect)(Scene *scene, View3D *v3d)
}
static int vergbaseco(const void *a1, const void *a2)
{
Base **x1, **x2;
x1= (Base **) a1;
x2= (Base **) a2;
if( (*x1)->sy > (*x2)->sy ) return 1;
else if( (*x1)->sy < (*x2)->sy) return -1;
else if( (*x1)->sx > (*x2)->sx ) return 1;
else if( (*x1)->sx < (*x2)->sx ) return -1;
return 0;
}
static void UNUSED_FUNCTION(auto_timeoffs)(Scene *scene, View3D *v3d)
{
Base *base, **basesort, **bs;
float start, delta;
int tot=0, a;
short offset=25;
if(BASACT==NULL || v3d==NULL) return;
// XXX if(button(&offset, 0, 1000,"Total time")==0) return;
/* make array of all bases, xco yco (screen) */
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
tot++;
}
}
delta= (float)offset/(float)tot;
start= OBACT->sf;
bs= basesort= MEM_mallocN(sizeof(void *)*tot,"autotimeoffs");
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
*bs= base;
bs++;
}
}
qsort(basesort, tot, sizeof(void *), vergbaseco);
bs= basesort;
for(a=0; a<tot; a++) {
(*bs)->object->sf= start;
start+= delta;
bs++;
}
MEM_freeN(basesort);
}
static void UNUSED_FUNCTION(ofs_timeoffs)(Scene *scene, View3D *v3d)
{
float offset=0.0f;
if(BASACT==NULL || v3d==NULL) return;
// XXX if(fbutton(&offset, -10000.0f, 10000.0f, 10, 10, "Offset")==0) return;
/* make array of all bases, xco yco (screen) */
CTX_DATA_BEGIN(evil_C, Object*, ob, selected_editable_objects) {
ob->sf += offset;
if (ob->sf < -MAXFRAMEF) ob->sf = -MAXFRAMEF;
else if (ob->sf > MAXFRAMEF) ob->sf = MAXFRAMEF;
}
CTX_DATA_END;
}
static void UNUSED_FUNCTION(rand_timeoffs)(Scene *scene, View3D *v3d)
{
Base *base;
float rand_ofs=0.0f;
if(BASACT==NULL || v3d==NULL) return;
// XXX if(fbutton(&rand_ofs, 0.0f, 10000.0f, 10, 10, "Randomize")==0) return;
rand_ofs *= 2;
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
base->object->sf += ((float)BLI_drand()-0.5f) * rand_ofs;
if (base->object->sf < -MAXFRAMEF) base->object->sf = -MAXFRAMEF;
else if (base->object->sf > MAXFRAMEF) base->object->sf = MAXFRAMEF;
}
}
}
static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
{