style cleanup
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@@ -107,7 +107,6 @@ def boundsEdgeLoop(edges):
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# print len(faces), minx, maxx, miny , maxy
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for ed in edges:
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for pt in ed:
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print 'ass'
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x= pt[0]
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y= pt[1]
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if x<minx: x= minx
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@@ -502,7 +501,6 @@ def mergeUvIslands(islandList):
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It gives about 10% speedup with minimal errors.
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'''
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#print 'ass'
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# Move the test along its width + SMALL_NUM
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#boxLeft += sourceIsland[4] + SMALL_NUM
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boxLeft += sourceIsland[4]
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@@ -832,7 +830,7 @@ def main(context,
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USER_ONLY_SELECTED_FACES = False
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if not obList:
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raise('error, no selected mesh objects')
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raise Exception("error, no selected mesh objects")
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# Reuse variable
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if len(obList) == 1:
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