option to build the BGE without python, uses existing python check (cmake and scons)

when python is disabled videotextures are not built.
This commit is contained in:
2009-09-29 21:42:40 +00:00
parent 53f0c3b018
commit 98ee2a781d
171 changed files with 1205 additions and 611 deletions

View File

@@ -39,7 +39,7 @@ typedef enum {
extern bool gUseVisibilityTemp;
#ifndef DISABLE_PYTHON
PyObject* initGameLogic(class KX_KetsjiEngine *engine, class KX_Scene* ketsjiscene);
PyObject* initGameKeys();
PyObject* initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas);
@@ -57,6 +57,7 @@ void resetGamePythonPath();
void pathGamePythonConfig( char *path );
int saveGamePythonConfig( char **marshal_buffer);
int loadGamePythonConfig(char *marshal_buffer, int marshal_length);
#endif
class KX_KetsjiEngine;
class KX_Scene;