option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
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@@ -39,7 +39,7 @@ typedef enum {
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extern bool gUseVisibilityTemp;
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#ifndef DISABLE_PYTHON
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PyObject* initGameLogic(class KX_KetsjiEngine *engine, class KX_Scene* ketsjiscene);
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PyObject* initGameKeys();
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PyObject* initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas);
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@@ -57,6 +57,7 @@ void resetGamePythonPath();
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void pathGamePythonConfig( char *path );
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int saveGamePythonConfig( char **marshal_buffer);
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int loadGamePythonConfig(char *marshal_buffer, int marshal_length);
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#endif
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class KX_KetsjiEngine;
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class KX_Scene;
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