- editmesh select mirror (in editmode select menu)

- weight blending (Vertex specials menu), currently blends from surrounding unselected verts (nice for blending edge loops), but will eventually support face mask mode.
This commit is contained in:
2009-10-20 16:31:03 +00:00
parent 5d0f5d210a
commit 9a00cc55c1
8 changed files with 185 additions and 12 deletions

View File

@@ -827,6 +827,8 @@ class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
layout.itemO("mesh.select_vertex_path")
layout.itemO("mesh.blend_from_shape")
layout.itemO("object.vertex_group_blend")
# uiItemO(layout, "Propagate to All Shapes", 0, "mesh.shape_propagate_to_all");
class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):