- editmesh select mirror (in editmode select menu)

- weight blending (Vertex specials menu), currently blends from surrounding unselected verts (nice for blending edge loops), but will eventually support face mask mode.
This commit is contained in:
2009-10-20 16:31:03 +00:00
parent 5d0f5d210a
commit 9a00cc55c1
8 changed files with 185 additions and 12 deletions

View File

@@ -147,6 +147,7 @@ void EM_free_data_layer(struct EditMesh *em, struct CustomData *data, int type)
/* editmesh_mods.c */
extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
void EM_cache_x_mirror_vert(struct Object *ob, struct EditMesh *em);
void mouse_mesh(struct bContext *C, short mval[2], short extend);
int EM_check_backbuf(unsigned int index);
int EM_mask_init_backbuf_border(struct ViewContext *vc, short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);