Old feature request: undo system now restores images without reloading.

Was surprisingly easy to add, compiant with file reading and undo code.

Currently only the Image->ibuf gets restored, and its opengl binding, so
for realtime texture it works nicely. Also texture images are not freed
inbetween undo steps

Notes:
- Painting textures will just keep the painted image, there's no undo
  yet for that
- If this works satisfying, I'll extend it to compositing previews

TEST IT WELL PLEASE! :)
This commit is contained in:
2006-11-10 10:17:04 +00:00
parent a54bd4993f
commit 9a14548104
4 changed files with 69 additions and 7 deletions

View File

@@ -289,6 +289,7 @@ BlendFileData *BLO_read_from_memory(void *mem, int memsize, BlendReadError *erro
return bfd;
}
BlendFileData *BLO_read_from_memfile(const char *filename, MemFile *memfile, BlendReadError *error_r)
{
BlendFileData *bfd = NULL;
@@ -297,11 +298,19 @@ BlendFileData *BLO_read_from_memfile(const char *filename, MemFile *memfile, Ble
fd = blo_openblendermemfile(memfile, error_r);
if (fd) {
strcpy(fd->filename, filename);
/* makes lookup of existing images in G.main */
blo_make_image_pointer_map(fd);
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
strcpy(bfd->main->name, "");
}
/* ensures relinked images are not freed */
blo_end_image_pointer_map(fd);
blo_freefiledata(fd);
}

View File

@@ -983,6 +983,8 @@ void blo_freefiledata(FileData *fd)
oldnewmap_free(fd->datamap);
if (fd->globmap)
oldnewmap_free(fd->globmap);
if (fd->imamap)
oldnewmap_free(fd->imamap);
if (fd->libmap && !(fd->flags & FD_FLAGS_NOT_MY_LIBMAP))
oldnewmap_free(fd->libmap);
@@ -1009,6 +1011,14 @@ static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with glob
return oldnewmap_lookup_and_inc(fd->globmap, adr);
}
static void *newimaadr(FileData *fd, void *adr) /* used to restore image data after undo */
{
if(fd->imamap && adr)
return oldnewmap_lookup_and_inc(fd->imamap, adr);
return NULL;
}
static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
{
return oldnewmap_liblookup(fd->libmap, adr, lib);
@@ -1056,6 +1066,42 @@ static void change_idid_adr(ListBase *mainlist, FileData *basefd, void *old, voi
}
}
/* assumed; G.main still exists */
void blo_make_image_pointer_map(FileData *fd)
{
Image *ima= G.main->image.first;
fd->imamap= oldnewmap_new();
for(;ima; ima= ima->id.next) {
if(ima->ibuf)
oldnewmap_insert(fd->imamap, ima->ibuf, ima->ibuf, 0);
}
}
/* set G.main image ibufs to zero if it has been restored */
void blo_end_image_pointer_map(FileData *fd)
{
OldNew *entry= fd->imamap->entries;
Image *ima= G.main->image.first;
int i;
/* used entries were restored, so we put them to zero */
for (i=0; i<fd->imamap->nentries; i++, entry++) {
if (entry->nr>0)
entry->newp= NULL;
}
for(;ima; ima= ima->id.next) {
if(ima->ibuf) {
ima->ibuf= newimaadr(fd, ima->ibuf);
/* this mirrors direct_link_image */
if(ima->ibuf==NULL)
ima->bindcode= 0;
}
}
}
/* ********** END OLD POINTERS ****************** */
/* ********** READ FILE ****************** */
@@ -1977,11 +2023,15 @@ static void lib_link_image(FileData *fd, Main *main)
static void direct_link_image(FileData *fd, Image *ima)
{
ima->ibuf= NULL;
ima->anim= NULL;
/* for undo system, pointers could be restored */
ima->ibuf= newimaadr(fd, ima->ibuf);
/* if restored, we keep the binded opengl index */
if(ima->ibuf==NULL)
ima->bindcode= 0;
memset(ima->mipmap, 0, sizeof(ima->mipmap));
ima->repbind= 0;
ima->bindcode= 0;
ima->anim= NULL;
ima->repbind= NULL;
ima->packedfile = direct_link_packedfile(fd, ima->packedfile);
ima->preview = direct_link_preview_image(fd, ima->preview);

View File

@@ -73,6 +73,7 @@ typedef struct FileData {
struct OldNewMap *datamap;
struct OldNewMap *globmap;
struct OldNewMap *libmap;
struct OldNewMap *imamap;
ListBase mainlist;
@@ -108,8 +109,10 @@ FileData *blo_openblenderfile( char *name, BlendReadError *error_r);
FileData *blo_openblendermemory( void *buffer, int buffersize, BlendReadError *error_r);
FileData *blo_openblendermemfile(struct MemFile *memfile, BlendReadError *error_r);
void blo_freefiledata( FileData *fd);
void blo_make_image_pointer_map(FileData *fd);
void blo_end_image_pointer_map(FileData *fd);
void blo_freefiledata( FileData *fd);
BHead *blo_firstbhead(FileData *fd);
BHead *blo_nextbhead(FileData *fd, BHead *thisblock);

View File

@@ -474,7 +474,7 @@ void free_realtime_image(Image *ima)
glDeleteTextures(ima->totbind, (GLuint *)ima->repbind);
MEM_freeN(ima->repbind);
ima->repbind= 0;
ima->repbind= NULL;
}
}