Fix T92939: Crash on drop when a curve is the active object
The active object was being set as the edited object even though it was not in edit mode.
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@@ -692,7 +692,7 @@ static void v3d_cursor_snap_update(V3DSnapCursorState *state,
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const int orient_index = BKE_scene_orientation_get_index(scene, SCE_ORIENT_DEFAULT);
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const int pivot_point = scene->toolsettings->transform_pivot_point;
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ED_transform_calc_orientation_from_type_ex(
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scene, view_layer, v3d, region->regiondata, ob, ob, orient_index, pivot_point, omat);
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scene, view_layer, v3d, rv3d, ob, NULL, orient_index, pivot_point, omat);
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if (state->use_plane_axis_auto) {
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mat3_align_axis_to_v3(omat, state->plane_axis, rv3d->viewinv[2]);
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